Lines Matching full:background
48 // Generate the scrolling background.
51 GameObject background = new GameObject();
85 // Background Layer //
90 // The background image is ideally 1.5 times the size of the largest screen axis
101 // Scroll speeds such that the background will evenly match the beginning
112 background.add(scroller3);
113 background.add(backgroundRender);
116 return background;
119 public void addTileMapLayer(GameObject background, int priority, float scrollSpeed,
176 background.add(scroller);
177 background.add(backgroundRender);