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Lines Matching refs:doAA

64                             SkRegion::Op op, bool doAA) {
75 ir = doAA ? devRect.roundOut() : devRect.round();
82 SkRegion::Op op, bool doAA) {
83 this->op(rrect.getBounds(), ctm, devBounds, op, doAA);
87 SkRegion::Op op, bool doAA) {
227 bool SkRasterClip::setPath(const SkPath& path, const SkRegion& clip, bool doAA) {
230 if (this->isBW() && !doAA) {
238 (void)fAA.setPath(path, &clip, doAA);
244 SkRegion::Op op, bool doAA) {
251 return this->op(path, matrix, bounds, op, doAA);
255 SkRegion::Op op, bool doAA) {
279 return this->setPath(devPath, this->bwRgn(), doAA);
283 clip.setPath(devPath, base, doAA);
290 return this->setPath(devPath, base, doAA);
293 clip.setPath(devPath, base, doAA);
299 bool SkRasterClip::setPath(const SkPath& path, const SkIRect& clip, bool doAA) {
302 return this->setPath(path, tmp, doAA);
363 SkRegion::Op op, bool doAA) {
372 return this->op(path, matrix, devBounds, op, doAA);
377 if (fIsBW && doAA) {
382 doAA = false;
386 if (fIsBW && !doAA) {
396 (void)fAA.op(devRect, op, doAA);