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Lines Matching defs:draws

362         // rectangles.  We preserve all of this work in the rects / draws arrays below.  Then we
366 SkSTArray<kNumStackDashes, DashDraw, true> draws;
374 DashDraw& draw = draws.push_back(args);
576 if (!draws[i].fLineDone) {
579 draws[i].fStartOffset, draws[i].fDevBloatX,
580 draws[i].fDevBloatY, draws[i].fLineLength,
581 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
582 draws[i].fIntervals[1], draws[i].fStrokeWidth,
593 if (draws[i].fHasStartRect) {
596 draws[i].fStartOffset, draws[i].fDevBloatX,
597 draws[i].fDevBloatY, draws[i].fIntervals[0],
598 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
599 draws[i].fIntervals[1], draws[i].fStrokeWidth, capType,
610 if (draws[i].fHasEndRect) {
613 draws[i].fStartOffset, draws[i].fDevBloatX,
614 draws[i].fDevBloatY, draws[i].fIntervals[0],
615 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
616 draws[i].fIntervals[1], draws[i].fStrokeWidth, capType,