Lines Matching refs:TileMode
21 SkImageShader::SkImageShader(sk_sp<SkImage> img, TileMode tmx, TileMode tmy, const SkMatrix* matrix)
29 const TileMode tx = (TileMode)buffer.readUInt();
30 const TileMode ty = (TileMode)buffer.readUInt();
57 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const {
62 xy[0] = (TileMode)fTileModeX;
63 xy[1] = (TileMode)fTileModeY;
69 bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const {
82 xy[0] = (TileMode)fTileModeX;
83 xy[1] = (TileMode)fTileModeY;
99 sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, TileMode tx, TileMode ty,
145 SkShader::TileMode tm[] = { fTileModeX, fTileModeY };
191 sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
192 SkShader::TileMode tmy, const SkMatrix* localMatrix,
202 SkShader::TileMode mx = (SkShader::TileMode)buffer.readUInt();
203 SkShader::TileMode my = (SkShader::TileMode)buffer.readUInt();