Lines Matching full:adapter
92 long Direct3D9Ex::GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier)
94 TRACE("unsigned int adapter = %d, unsigned long flags = 0x%0.8X, D3DADAPTER_IDENTIFIER9 *identifier = 0x%0.8p", adapter, flags, identifier);
96 return Direct3D9::GetAdapterIdentifier(adapter, flags, identifier);
99 unsigned int Direct3D9Ex::GetAdapterModeCount(unsigned int adapter, D3DFORMAT format)
101 TRACE("unsigned int adapter = %d, D3DFORMAT format = %d", adapter, format);
103 return Direct3D9::GetAdapterModeCount(adapter, format);
106 long Direct3D9Ex::EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode)
108 TRACE("unsigned int adapter = %d, D3DFORMAT format = %d, unsigned int index = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, format, index, mode);
110 return Direct3D9::EnumAdapterModes(adapter, format, index, mode);
113 long Direct3D9Ex::GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode)
115 TRACE("unsigned int adapter = %d, D3DDISPLAYMODE *mode = 0x%0.8p", adapter, mode);
117 return Direct3D9::GetAdapterDisplayMode(adapter, mode);
120 long Direct3D9Ex::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed)
122 TRACE("unsigned int adapter = %d, D3DDEVTYPE checkType = %d, D3DFORMAT displayFormat = %d, D3DFORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed);
130 return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed);
134 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed);
138 return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed);
141 long Direct3D9Ex::CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long usage, D3DRESOURCETYPE resourceType, D3DFORMAT checkFormat)
143 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, unsigned long usage = %d, D3DRESOURCETYPE resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resourceType, checkFormat);
151 return d3d9ex->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat);
155 return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat);
159 return Direct3D9::CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat);
162 long Direct3D9Ex::CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels)
164 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT surfaceFormat = %d, int windowed = %d, D3DMULTISAMPLE_TYPE multiSampleType = %d, unsigned long *qualityLevels = 0x%0.8p", adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels);
172 return d3d9ex->CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels);
176 return CheckDeviceMultiSampleType(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels);
180 return Direct3D9::CheckDeviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels);
183 long Direct3D9Ex::CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat)
185 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT adapterFormat = %d, D3DFORMAT renderTargetFormat = %d, D3DFORMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
187 return Direct3D9::CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
190 long Direct3D9Ex::CheckDeviceFormatConversion(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT sourceFormat, D3DFORMAT targetFormat)
192 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DFORMAT sourceFormat = %d, D3DFORMAT targetFormat = %d", adapter, deviceType, sourceFormat, targetFormat);
200 return d3d9ex->CheckDeviceFormatConversion(adapter, deviceType, sourceFormat, targetFormat);
204 return CheckDeviceFormatConversion(adapter, D3DDEVTYPE_HAL, sourceFormat, targetFormat);
211 long Direct3D9Ex::GetDeviceCaps(unsigned int adapter, D3DDEVTYPE deviceType, D3DCAPS9 *capabilities)
213 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, D3DCAPS9 *capabilities = 0x%0.8p", adapter, deviceType, capabilities);
221 return d3d9ex->GetDeviceCaps(adapter, deviceType, capabilities);
225 return GetDeviceCaps(adapter, D3DDEVTYPE_HAL, capabilities);
229 long result = Direct3D9::GetDeviceCaps(adapter, deviceType, capabilities);
239 HMONITOR Direct3D9Ex::GetAdapterMonitor(unsigned int adapter)
241 TRACE("unsigned int adapter = %d", adapter);
243 return Direct3D9::GetAdapterMonitor(adapter);
246 long Direct3D9Ex::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface)
248 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, unsigned long behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface);
265 return CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, presentParameters->Windowed ? 0 : &fullscreenDisplayMode, (IDirect3DDevice9Ex**)returnedDeviceInterface);
268 unsigned int __stdcall Direct3D9Ex::GetAdapterModeCountEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter)
270 TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p", adapter, filter);
272 return Direct3D9::GetAdapterModeCount(adapter, filter->Format); // FIXME
275 long __stdcall Direct3D9Ex::EnumAdapterModesEx(unsigned int adapter, const D3DDISPLAYMODEFILTER *filter, unsigned int index, D3DDISPLAYMODEEX *modeEx)
277 TRACE("unsigned int adapter = %d, const D3DDISPLAYMODEFILTER *filter = 0x%0.8p, unsigned int index = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p", adapter, filter, index, modeEx);
286 return Direct3D9::EnumAdapterModes(adapter, filter->Format, index, &mode); // FIXME
289 long __stdcall Direct3D9Ex::GetAdapterDisplayModeEx(unsigned int adapter, D3DDISPLAYMODEEX *modeEx, D3DDISPLAYROTATION *rotation)
291 TRACE("unsigned int adapter = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p, D3DDISPLAYROTATION *rotation = 0x%0.8p", adapter, modeEx, rotation);
300 return GetAdapterDisplayMode(adapter, &mode); // FIXME
303 long __stdcall Direct3D9Ex::CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, D3DDISPLAYMODEEX *fullscreenDisplayMode, IDirect3DDevice9Ex **returnedDeviceInterface)
305 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, DWORD behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, D3DDISPLAYMODEEX *fullscreenDisplayMode = 0x%0.8p, IDirect3DDevice9Ex **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface);
313 return d3d9ex->CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface);
317 CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, fullscreenDisplayMode, returnedDeviceInterface);
328 *returnedDeviceInterface = new Direct3DDevice9Ex(instance, this, adapter, deviceType, focusWindow, behaviorFlags, presentParameters);
338 long __stdcall Direct3D9Ex::GetAdapterLUID(unsigned int adapter, LUID *luid)
340 TRACE("unsigned int adapter = %d, LUID *luid = 0x%0.8p", adapter, luid);
342 if(adapter != D3DADAPTER_DEFAULT)