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Lines Matching full:attenuation2

2193 			light.Attenuation2 = 0;
5963 renderer->setLightAttenuation(active, l.Attenuation0, l.Attenuation1, l.Attenuation2);
5969 renderer->setLightAttenuation(active, l.Attenuation0, l.Attenuation1, l.Attenuation2);