Lines Matching defs:xyzw
4922 GLfloat xyzw[4] = {x, y, z, w};4924 glUniform4fv(location, 1, (GLfloat*)&xyzw);4966 GLint xyzw[4] = {x, y, z, w};4968 glUniform4iv(location, 1, (GLint*)&xyzw);