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Lines Matching defs:xyzw

4922 	GLfloat xyzw[4] = {x, y, z, w};
4924 glUniform4fv(location, 1, (GLfloat*)&xyzw);
4966 GLint xyzw[4] = {x, y, z, w};
4968 glUniform4iv(location, 1, (GLint*)&xyzw);