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173 		light[i].ambient = {0.0f, 0.0f, 0.0f, 1.0f};
632 light[index].ambient = {r, g, b, a};
1934 device->setLightAmbient(i, sw::Color<float>(light[i].ambient.red, light[i].ambient.green, light[i].ambient.blue, light[i].ambient.alpha));