Lines Matching defs:xyzw
5754 GLfloat xyzw[4] = {x, y, z, w};5756 glUniform4fv(location, 1, (GLfloat*)&xyzw);5793 GLint xyzw[4] = {x, y, z, w};5795 glUniform4iv(location, 1, (GLint*)&xyzw);