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Lines Matching refs:du

750 				du = Float4(texture.x) * Float4(1.0f / 0x0FE0);
756 du2 = du;
758 du *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][0]));
760 du += dv2;
775 du = Float4(texture.x) * Float4(1.0f / 0x0FE0);
781 du2 = du;
784 du *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][0]));
786 du += dv2;
1219 x += du;
1692 Float4 du = Float4(src.x) * Float4(1.0f / 0x0FFE);
1695 Float4 du2 = du;
1698 du *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][0]));
1700 du += dv2;
1705 Float4 u_ = u + du;
1713 Float4 du = Float4(src.x) * Float4(1.0f / 0x0FFE);
1716 Float4 du2 = du;
1719 du *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][0]));
1721 du += dv2;
1726 Float4 u_ = u + du;