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Lines Matching full:cbuffer

55 	void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y)
267 rasterOperation(f, cBuffer, x, sMask, zMask, cMask);
1007 void PixelRoutine::readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel)
1017 buffer = cBuffer + 2 * x;
1027 buffer = cBuffer + 4 * x;
1047 buffer = cBuffer + 4 * x;
1066 buffer = cBuffer + 1 * x;
1076 buffer = cBuffer + 4 * x;
1095 buffer = cBuffer + 4 * x;
1115 // pixel.z = UnpackLow(As<Byte8>(pixel.z), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1116 // pixel.x = UnpackHigh(As<Byte8>(pixel.x), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1117 // pixel.y = UnpackLow(As<Byte8>(pixel.y), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1118 // pixel.w = UnpackHigh(As<Byte8>(pixel.w), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1122 // pixel.z = UnpackLow(As<Byte8>(pixel.z), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1123 // pixel.x = UnpackHigh(As<Byte8>(pixel.x), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1124 // pixel.y = UnpackLow(As<Byte8>(pixel.y), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1128 buffer = cBuffer;
1137 buffer = cBuffer;
1160 void PixelRoutine::alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x)
1168 readPixel(index, cBuffer, x, pixel);
1279 void PixelRoutine::logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x)
1287 readPixel(index, cBuffer, x, pixel);
1374 void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &current, Int &sMask, Int &zMask, Int &cMask)
1556 Pointer<Byte> buffer = cBuffer + 2 * x;
1596 // value = *Pointer<Short4>(cBuffer + 8 * x + 0);
1611 // *Pointer<Short4>(cBuffer + 8 * x + 0) = c01;
1613 // value = *Pointer<Short4>(cBuffer + 8 * x + 8);
1628 // *Pointer<Short4>(cBuffer + 8 * x + 8) = c23;
1633 Pointer<Byte> buffer = cBuffer + x * 4;
1675 Pointer<Byte> buffer = cBuffer + x * 4;
1715 Pointer<Byte> buffer = cBuffer + 1 * x;
1732 Pointer<Byte> buffer = cBuffer + 4 * x;
1769 Pointer<Byte> buffer = cBuffer + 8 * x;
1966 void PixelRoutine::alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x)
2002 buffer = cBuffer;
2015 buffer = cBuffer;
2029 buffer = cBuffer;
2162 void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4f &oC, Int &sMask, Int &zMask, Int &cMask)
2216 buffer = cBuffer + 4 * x;
2246 buffer = cBuffer + 8 * x;
2286 buffer = cBuffer + 16 * x;