Lines Matching refs:computeLod3D
122 computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method);
350 computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method);
1520 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method)