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Lines Matching refs:computeLod3D

122 				computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method);
350 computeLod3D(texture, lod, uuuu, vvvv, wwww, q.x, dsx, dsy, method);
1520 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method)