Home | History | Annotate | Download | only in Shader

Lines Matching refs:sampleFloat2D

1233 			sampleFloat2D(texture, c, u, v, w, lod, face, secondLOD);
1241 void SamplerCore::sampleFloat2D(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Int face[4], bool secondLOD)