Lines Matching defs:rsq
313 Float4 rsq;
317 rsq = Float4(1.0f) / Sqrt(abs);
321 rsq = RcpSqrt_pp(abs);
325 rsq = rsq * (Float4(3.0f) - rsq * rsq * abs) * Float4(0.5f);
330 rsq = Min(rsq, Float4((float&)big));
332 return rsq;
849 Float4 rsq = reciprocalSquareRoot(src.x, true, pp);
851 dst.x = rsq;
852 dst.y = rsq;
853 dst.z = rsq;
854 dst.w = rsq;
865 void ShaderCore::rsq(Vector4f &dst, const Vector4f &src, bool pp)
1469 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1471 dst.x = src.x * rsq;
1472 dst.y = src.y * rsq;
1473 dst.z = src.z * rsq;
1474 dst.w = src.w * rsq;
1480 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1482 dst.x = src.x * rsq;
1483 dst.y = src.y * rsq;
1484 dst.z = src.z * rsq;
1485 dst.w = src.w * rsq;
1491 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1493 dst.x = src.x * rsq;
1494 dst.y = src.y * rsq;
1495 dst.z = src.z * rsq;
1496 dst.w = src.w * rsq;