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Lines Matching refs:FPS

53   struct FPS : public MachineFunctionPass {
55 FPS() : MachineFunctionPass(ID) {
321 char FPS::ID = 0;
324 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); }
338 bool FPS::runOnMachineFunction(MachineFunction &MF) {
388 void FPS::bundleCFG(MachineFunction &MF) {
406 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
495 void FPS::setupBlockStack() {
530 void FPS::finishBlockStack() {
828 void FPS::popStackAfter(MachineBasicBlock::iterator &I) {
851 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) {
866 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) {
879 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
942 void FPS::shuffleStackTop(const unsigned char *FixStack,
968 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) {
982 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) {
1046 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) {
1156 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
1255 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) {
1285 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) {
1314 void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {