Lines Matching defs:FragmentShader
247 const SPVRTPFXParserShader& FragmentShader = src.GetFragmentShader(uiFragIdx);
248 if(ParserEffect.FragmentShaderName == FragmentShader.Name)
250 if(FragmentShader.bUseFileName)
252 pszFragmentShader = FragmentShader.pszGLSLcode;
256 if(!FragmentShader.pszGLSLcode)
261 pszFragmentShader = (char *)malloc((strlen(FragmentShader.pszGLSLcode) + (FragmentShader.nFirstLineNumber) + 1) * sizeof(char));
263 for(unsigned int n = 0; n < FragmentShader.nFirstLineNumber; n++)
265 strcat(pszFragmentShader, FragmentShader.pszGLSLcode);
267 pszFragmentShader = (char *)malloc(strlen(FragmentShader.pszGLSLcode) + 1);
269 strcat(pszFragmentShader, FragmentShader.pszGLSLcode);