Lines Matching refs:fVB
279 m_pUVs[uiChar].fVB = m_pUVs[uiChar].fVT + m_pRects[uiChar].nH / m_fTexH;920 pVertices[VertexCount+2].tv = f2vt(m_pUVs[uiIdx].fVB);927 pVertices[VertexCount+3].tv = f2vt(m_pUVs[uiIdx].fVB);