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117   // to the backing store.
124 // Check backing store for COW-ness. For COW arrays we have to
125 // allocate a new backing store.
130 // For x32 port we have to allocate a new backing store as SMI size is
136 // Check if the backing store is in new-space. If not, we need to allocate
138 // If in new space, we can reuse the old backing store because it is
147 // Set backing store's map
172 // Allocate new backing store.
176 // Set backing store's map
179 // Set receiver's backing store.
189 // Set backing store's length.
255 // to the backing store.
343 // Replace receiver's backing store with newly created and filled FixedArray.