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Lines Matching refs:enabledFeatures

2555                                          VkPhysicalDeviceFeatures const *enabledFeatures) {
2575 pass &= require_feature(report_data, enabledFeatures->geometryShader, "geometryShader");
2579 pass &= require_feature(report_data, enabledFeatures->tessellationShader, "tessellationShader");
2583 pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64");
2587 pass &= require_feature(report_data, enabledFeatures->shaderInt64, "shaderInt64");
2592 pass &= require_feature(report_data, enabledFeatures->shaderTessellationAndGeometryPointSize,
2597 pass &= require_feature(report_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExtended");
2601 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample");
2605 pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing,
2610 pass &= require_feature(report_data, enabledFeatures->shaderSampledImageArrayDynamicIndexing,
2615 pass &= require_feature(report_data, enabledFeatures->shaderStorageBufferArrayDynamicIndexing,
2620 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageArrayDynamicIndexing,
2625 pass &= require_feature(report_data, enabledFeatures->shaderClipDistance, "shaderClipDistance");
2629 pass &= require_feature(report_data, enabledFeatures->shaderCullDistance, "shaderCullDistance");
2633 pass &= require_feature(report_data, enabledFeatures->imageCubeArray, "imageCubeArray");
2637 pass &= require_feature(report_data, enabledFeatures->sampleRateShading, "sampleRateShading");
2641 pass &= require_feature(report_data, enabledFeatures->shaderResourceResidency, "shaderResourceResidency");
2645 pass &= require_feature(report_data, enabledFeatures->shaderResourceMinLod, "shaderResourceMinLod");
2649 pass &= require_feature(report_data, enabledFeatures->imageCubeArray, "imageCubeArray");
2653 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample");
2657 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageExtendedFormats,
2662 pass &= require_feature(report_data, enabledFeatures->sampleRateShading, "sampleRateShading");
2666 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageReadWithoutFormat,
2671 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageWriteWithoutFormat,
2676 pass &= require_feature(report_data, enabledFeatures->multiViewport, "multiViewport");
2736 VkPhysicalDeviceFeatures const *enabledFeatures,
2754 pass &= validate_shader_capabilities(report_data, module, enabledFeatures);
2856 VkPhysicalDeviceFeatures const *enabledFeatures,
2874 enabledFeatures, shaderModuleMap);
2919 VkPhysicalDeviceFeatures const *enabledFeatures,
2927 &module, &entrypoint, enabledFeatures, shaderModuleMap);