Lines Matching refs:threads
79 // Signal all threads to start.
82 // Wait for all threads to finish.
99 // Returns true if all threads have finished.
199 void StartThreads(ScopedPtrCollection<Thread>* threads,
205 threads->PushBack(thread);
246 // Create and start lots of threads.
248 ScopedPtrCollection<Thread> threads;
249 StartThreads(&threads, &runner);
258 // Create and start lots of threads.
261 ScopedPtrCollection<Thread> threads;
262 StartThreads(&threads, &runner);
271 // Create and start lots of threads.
273 ScopedPtrCollection<Thread> threads;
274 StartThreads(&threads, &runner);
283 // Create and start lots of threads.
285 ScopedPtrCollection<Thread> threads;
286 StartThreads(&threads, &runner);
295 // Create and start lots of threads.
297 ScopedPtrCollection<Thread> threads;
298 StartThreads(&threads, &runner);