Home | History | Annotate | Download | only in hwui

Lines Matching refs:VertexBuffer

29 #include "VertexBuffer.h"
341 const VertexBuffer& vertexBuffer, float translateX, float translateY,
343 if (CC_LIKELY(vertexBuffer.getVertexCount())) {
351 .setMeshVertexBuffer(vertexBuffer)
354 .setModelViewOffsetRect(translateX, translateY, vertexBuffer.getBounds())
362 VertexBuffer vertexBuffer;
364 PathTessellator::tessellatePath(path, &paint, state.computedState.transform, vertexBuffer);
365 renderVertexBuffer(renderer, state, vertexBuffer, 0.0f, 0.0f, paint, 0);
550 VertexBuffer buffer;
619 VertexBuffer buffer;
679 const VertexBuffer* buffer = renderer.caches().tessellationCache.getRoundRect(
688 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {