Lines Matching refs:allocator
55 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
59 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
63 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot);
106 static BakedOpState* tryConstruct(LinearAllocator& allocator,
109 static BakedOpState* tryConstructUnbounded(LinearAllocator& allocator,
119 static BakedOpState* tryStrokeableOpConstruct(LinearAllocator& allocator,
123 static BakedOpState* tryShadowOpConstruct(LinearAllocator& allocator,
126 static BakedOpState* directConstruct(LinearAllocator& allocator,
143 BakedOpState(LinearAllocator& allocator, Snapshot& snapshot,
145 : computedState(allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture)
151 BakedOpState(LinearAllocator& allocator, Snapshot& snapshot, const RecordedOp& recordedOp)
152 : computedState(allocator, snapshot, recordedOp.localMatrix, recordedOp.localClip)
157 BakedOpState(LinearAllocator& allocator, Snapshot& snapshot, const ShadowOp* shadowOpPtr)
158 : computedState(allocator, snapshot)