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Lines Matching refs:elementCount

76 GlopBuilder& GlopBuilder::setMeshTexturedIndexedVbo(GLuint vbo, GLsizei elementCount) {
86 mOutGlop->mesh.elementCount = elementCount;
100 mOutGlop->mesh.elementCount = 4;
119 mOutGlop->mesh.elementCount = 4;
139 mOutGlop->mesh.elementCount = 4;
153 mOutGlop->mesh.elementCount = 6 * quadCount;
157 GlopBuilder& GlopBuilder::setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount) {
167 mOutGlop->mesh.elementCount = elementCount;
171 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount) {
181 mOutGlop->mesh.elementCount = elementCount;
200 mOutGlop->mesh.elementCount = indices
215 mOutGlop->mesh.elementCount = patch.indexCount;
668 ALOGD(" element count: %d", mesh.elementCount);