Lines Matching refs:NullGlesDriver
17 #include <debug/NullGlesDriver.h>
23 sk_sp<const GrGLInterface> NullGlesDriver::getSkiaInterface() {
40 void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint *buffers) {
44 void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint *framebuffers) {
48 void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint *renderbuffers) {
52 void NullGlesDriver::glGenTextures_(GLsizei n, GLuint *textures) {
56 GLuint NullGlesDriver::glCreateProgram_(void) {
61 GLuint NullGlesDriver::glCreateShader_(GLenum type) {
66 void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint *params) {
79 void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
86 void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) {
94 void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
109 void NullGlesDriver::glEnable_(GLenum cap) {
113 void NullGlesDriver::glDisable_(GLenum cap) {
117 GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) {
126 void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint *data) {
139 GLenum NullGlesDriver::glCheckFramebufferStatus_(GLenum target) {
164 const GLubyte* NullGlesDriver::glGetString_(GLenum name) {