Home | History | Annotate | Download | only in opengl

Lines Matching defs:Float

105     private void arg(String name, float value) {
106 arg(name, Float.toString(value));
126 private void arg(String name, int n, float[] arr, int offset) {
136 buf.append(Float.intBitsToFloat(value));
180 private String toString(int n, float[] arr, int offset) {
384 private String getTextureEnvParamName(float param) {
386 if (param == (float) iparam) {
404 return Float.toString(param);
525 private String getTextureParamName(float param) {
527 if (param == (float) iparam) {
549 return Float.toString(param);
1111 float d = intBuffer.get(byteOffset / 4);
1112 builder.append(Float.toString(d));
1185 public void glAlphaFunc(int func, float ref) {
1231 public void glClearColor(float red, float green, float blue, float alpha) {
1255 public void glClearDepthf(float depth) {
1291 public void glColor4f(float red, float green, float blue, float alpha) {
1461 public void glDepthRangef(float near, float far) {
1595 public void glFogf(int pname, float param) {
1605 public void glFogfv(int pname, float[] params, int offset) {
1666 public void glFrustumf(float left, float right, float bottom, float top,
1667 float near, float far) {
1780 public void glLightModelf(int pname, float param) {
1790 public void glLightModelfv(int pname, float[] params, int offset) {
1842 public void glLightf(int light, int pname, float param) {
1853 public void glLightfv(int light, int pname, float[] params, int offset) {
1910 public void glLineWidth(float width) {
1936 public void glLoadMatrixf(float[] m, int offset) {
1983 public void glMaterialf(int face, int pname, float param) {
1994 public void glMaterialfv(int face, int pname, float[] params, int offset) {
2060 public void glMultMatrixf(float[] m, int offset) {
2098 public void glMultiTexCoord4f(int target, float s, float t, float r, float q) {
2124 public void glNormal3f(float nx, float ny, float nz) {
2158 public void glOrthof(float left, float right, float bottom, float top,
2159 float near, float far) {
2198 public void glPointSize(float size) {
2216 public void glPolygonOffset(float factor, float units) {
2267 public void glRotatef(float angle, float x, float y, float z) {
2291 public void glSampleCoverage(float value, boolean invert) {
2311 public void glScalef(float x, float y, float z) {
2395 public void glTexEnvf(int target, int pname, float param) {
2406 public void glTexEnvfv(int target, int pname, float[] params, int offset) {
2483 public void glTexParameterf(int target, int pname, float param) {
2546 public void glTranslatef(float x, float y, float z) {
2586 public void glClipPlanef(int plane, float[] equation, int offset) {
2626 public void glDrawTexfOES(float x, float y, float z,
2627 float width, float height) {
2639 public void glDrawTexfvOES(float[] coords, int offset) {
2891 public void glGetClipPlanef(int pname, float[] eqn, int offset) {
2946 public void glGetFloatv(int pname, float[] params, int offset) {
2964 public void glGetLightfv(int light, int pname, float[] params, int offset) {
3006 public void glGetMaterialfv(int face, int pname, float[] params,
3091 public void glGetTexParameterfv(int target, int pname, float[] params, int offset) {
3182 public void glPointParameterf(int pname, float param) {
3191 public void glPointParameterfv(int pname, float[] params, int offset) {
3279 public void glTexParameterfv(int target, int pname, float[] params,
3685 public void glGetTexGenfv(int coord, int pname, float[] params, int offset) {
3787 public void glTexGenf(int coord, int pname, float param) {
3798 public void glTexGenfv(int coord, int pname, float[] params, int offset) {