Lines Matching refs:BitSet32
158 BitSet32 pointerIdBits;
1112 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1236 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
1282 BitSet32 pointerIds;
1321 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1337 BitSet32 pointerIds;
1354 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1364 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1408 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1449 BitSet32(0));
1574 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
2283 InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
3072 BitSet32 pointerIds = touchedWindow.pointerIds;
4477 int32_t targetFlags, BitSet32 pointerIds) {