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Lines Matching full:axes

3325     dump.append(INDENT3 "Raw Touch Axes:\n");
3376 // Ensure we have valid X and Y axes.
4832 ALOG_ASSERT(false, "No touch or tool axes. "
6891 dump.append(INDENT3 "Raw Stylus Axes:\n");
6975 /* In order to ease the transition for developers from using the old axes
6976 * to the newer, more semantically correct axes, we'll continue to register
6977 * the old axes as duplicates of their corresponding new ones. */
6985 /* A mapping from axes the joystick actually has to the axes that should be
7001 dump.append(INDENT3 "Axes:\n");
7040 // Collect all axes.
7095 // If there are too many axes, start dropping them.
7096 // Prefer to keep explicitly mapped axes.
7098 ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
7104 // Assign generic axis ids to remaining axes.
7120 "have already been assigned to other axes.",
7149 ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
7175 // Recenter all axes.
7274 /* In order to ease the transition for developers from using the old axes
7275 * to the newer, more semantically correct axes, we'll continue to produce
7276 * values for the old axes as mirrors of the value of their corresponding
7277 * new axes. */