Lines Matching refs:asW
648 float asW = (float)fbWidth;652 asW = ((float)fbWidth * (1.0f - (float)asWidthRatio / 100.0f));654 asX = ((float)fbWidth - asW) / 2;664 x = int((xRatio * asW) + asX);666 w = int(wRatio * asW);