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Lines Matching refs:asH

582     float asH = (float)fbHeight;
586 asH = ((float)fbHeight * (1.0f - (float)asHeightRatio / 100.0f));
588 asY = ((float)fbHeight - asH) / 2;
598 y = int((yRatio * asH) + asY);
600 h = int(hRatio * asH);