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Lines Matching refs:SetInputTextureName

576     gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]);
583 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]);
588 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
593 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
601 gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName());
611 gWarper2.SetInputTextureName(gBufferInput[HR].GetTextureName());
621 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
698 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
713 gWarper1.SetInputTextureName(
716 gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());