Lines Matching refs:strongly
45 strongly recommended to always use\n``\'L\'``, since the letter ``\'l\'`` looks too much like the digit\n``\'1\'``.\n\nPlain integer literals that are above the largest representable plain\ninteger (e.g., 2147483647 when using 32-bit arithmetic) are accepted\nas if they were long integers instead. [1] There is no limit for long\ninteger literals apart from what can be stored in available memory.\n\nSome examples of plain integer literals (first row) and long integer\nliterals (second and third rows):\n\n 7 2147483647 0177\n 3L 79228162514264337593543950336L 0377L 0x100000000L\n 79228162514264337593543950336 0xdeadbeef\n',
51 'objects': '\nObjects, values and types\n*************************\n\n*Objects* are Python\'s abstraction for data. All data in a Python\nprogram is represented by objects or by relations between objects. (In\na sense, and in conformance to Von Neumann\'s model of a "stored\nprogram computer," code is also represented by objects.)\n\nEvery object has an identity, a type and a value. An object\'s\n*identity* never changes once it has been created; you may think of it\nas the object\'s address in memory. The \'``is``\' operator compares the\nidentity of two objects; the ``id()`` function returns an integer\nrepresenting its identity (currently implemented as its address). An\nobject\'s *type* is also unchangeable. [1] An object\'s type determines\nthe operations that the object supports (e.g., "does it have a\nlength?") and also defines the possible values for objects of that\ntype. The ``type()`` function returns an object\'s type (which is an\nobject itself). The *value* of some objects can change. Objects\nwhose value can change are said to be *mutable*; objects whose value\nis unchangeable once they are created are called *immutable*. (The\nvalue of an immutable container object that contains a reference to a\nmutable object can change when the latter\'s value is changed; however\nthe container is still considered immutable, because the collection of\nobjects it contains cannot be changed. So, immutability is not\nstrictly the same as having an unchangeable value, it is more subtle.)\nAn object\'s mutability is determined by its type; for instance,\nnumbers, strings and tuples are immutable, while dictionaries and\nlists are mutable.\n\nObjects are never explicitly destroyed; however, when they become\nunreachable they may be garbage-collected. An implementation is\nallowed to postpone garbage collection or omit it altogether --- it is\na matter of implementation quality how garbage collection is\nimplemented, as long as no objects are collected that are still\nreachable.\n\n**CPython implementation detail:** CPython currently uses a reference-\ncounting scheme with (optional) delayed detection of cyclically linked\ngarbage, which collects most objects as soon as they become\nunreachable, but is not guaranteed to collect garbage containing\ncircular references. See the documentation of the ``gc`` module for\ninformation on controlling the collection of cyclic garbage. Other\nimplementations act differently and CPython may change. Do not depend\non immediate finalization of objects when they become unreachable (ex:\nalways close files).\n\nNote that the use of the implementation\'s tracing or debugging\nfacilities may keep objects alive that would normally be collectable.\nAlso note that catching an exception with a \'``try``...``except``\'\nstatement may keep objects alive.\n\nSome objects contain references to "external" resources such as open\nfiles or windows. It is understood that these resources are freed\nwhen the object is garbage-collected, but since garbage collection is\nnot guaranteed to happen, such objects also provide an explicit way to\nrelease the external resource, usually a ``close()`` method. Programs\nare strongly recommended to explicitly close such objects. The\n\'``try``...``finally``\' statement provides a convenient way to do\nthis.\n\nSome objects contain references to other objects; these are called\n*containers*. Examples of containers are tuples, lists and\ndictionaries. The references are part of a container\'s value. In\nmost cases, when we talk about the value of a container, we imply the\nvalues, not the identities of the contained objects; however, when we\ntalk about the mutability of a container, only the identities of the\nimmediately contained objects are implied. So, if an immutable\ncontainer (like a tuple) contains a reference to a mutable object, its\nvalue changes if that mutable object is changed.\n\nTypes affect almost all aspects of object behavior. Even the\nimportance of object identity is affected in some sense: for immutable\ntypes, operations that compute new values may actually return a\nreference to any existing object with the same type and value, while\nfor mutable objects this is not allowed. E.g., after ``a = 1; b =\n1``, ``a`` and ``b`` may or may not refer to the same object with the\nvalue one, depending on the implementation, but after ``c = []; d =\n[]``, ``c`` and ``d`` are guaranteed to refer to two different,\nunique, newly created empty lists. (Note that ``c = d = []`` assigns\nthe same object to both ``c`` and ``d``.)\n',
67 'types': '\nThe standard type hierarchy\n***************************\n\nBelow is a list of the types that are built into Python. Extension\nmodules (written in C, Java, or other languages, depending on the\nimplementation) can define additional types. Future versions of\nPython may add types to the type hierarchy (e.g., rational numbers,\nefficiently stored arrays of integers, etc.).\n\nSome of the type descriptions below contain a paragraph listing\n\'special attributes.\' These are attributes that provide access to the\nimplementation and are not intended for general use. Their definition\nmay change in the future.\n\nNone\n This type has a single value. There is a single object with this\n value. This object is accessed through the built-in name ``None``.\n It is used to signify the absence of a value in many situations,\n e.g., it is returned from functions that don\'t explicitly return\n anything. Its truth value is false.\n\nNotImplemented\n This type has a single value. There is a single object with this\n value. This object is accessed through the built-in name\n ``NotImplemented``. Numeric methods and rich comparison methods may\n return this value if they do not implement the operation for the\n operands provided. (The interpreter will then try the reflected\n operation, or some other fallback, depending on the operator.) Its\n truth value is true.\n\nEllipsis\n This type has a single value. There is a single object with this\n value. This object is accessed through the built-in name\n ``Ellipsis``. It is used to indicate the presence of the ``...``\n syntax in a slice. Its truth value is true.\n\n``numbers.Number``\n These are created by numeric literals and returned as results by\n arithmetic operators and arithmetic built-in functions. Numeric\n objects are immutable; once created their value never changes.\n Python numbers are of course stronglyf_builtins`` is used for built-in (intrinsic) names;\n ``f_restricted`` is a flag indicating whether the function is\n executing in restricted execution mode; ``f_lasti`` gives the\n precise instruction (this is an index into the bytecode string\n of the code object).\n\n Special writable attributes: ``f_trace``, if not ``None``, is a\n function called at the start of each source code line (this is\n used by the debugger); ``f_exc_type``, ``f_exc_value``,\n ``f_exc_traceback`` represent the last exception raised in the\n parent frame provided another exception was ever raised in the\n current frame (in all other cases they are None); ``f_lineno``\n is the current line number of the frame --- writing to this from\n within a trace function jumps to the given line (only for the\n bottom-most frame). A debugger can implement a Jump command\n (aka Set Next Statement) by writing to f_lineno.\n\n Traceback objects\n Traceback objects represent a stack trace of an exception. A\n traceback object is created when an exception occurs. When the\n search for an exception handler unwinds the execution stack, at\n each unwound level a traceback object is inserted in front of\n the current traceback. When an exception handler is entered,\n the stack trace is made available to the program. (See section\n *The try statement*.) It is accessible as ``sys.exc_traceback``,\n and also as the third item of the tuple returned by\n ``sys.exc_info()``. The latter is the preferred interface,\n since it works correctly when the program is using multiple\n threads. When the program contains no suitable handler, the\n stack trace is written (nicely formatted) to the standard error\n stream; if the interpreter is interactive, it is also made\n available to the user as ``sys.last_traceback``.\n\n Special read-only attributes: ``tb_next`` is the next level in\n the stack trace (towards the frame where the exception\n occurred), or ``None`` if there is no next level; ``tb_frame``\n points to the execution frame of the current level;\n ``tb_lineno`` gives the line number where the exception\n occurred; ``tb_lasti`` indicates the precise instruction. The\n line number and last instruction in the traceback may differ\n from the line number of its frame object if the exception\n occurred in a ``try`` statement with no matching except clause\n or with a finally clause.\n\n Slice objects\n Slice objects are used to represent slices when *extended slice\n syntax* is used. This is a slice using two colons, or multiple\n slices or ellipses separated by commas, e.g., ``a[i:j:step]``,\n ``a[i:j, k:l]``, or ``a[..., i:j]``. They are also created by\n the built-in ``slice()`` function.\n\n Special read-only attributes: ``start`` is the lower bound;\n ``stop`` is the upper bound; ``step`` is the step value; each is\n ``None`` if omitted. These attributes can have any type.\n\n Slice objects support one method:\n\n slice.indices(self, length)\n\n This method takes a single integer argument *length* and\n computes information about the extended slice that the slice\n object would describe if applied to a sequence of *length*\n items. It returns a tuple of three integers; respectively\n these are the *start* and *stop* indices and the *step* or\n stride length of the slice. Missing or out-of-bounds indices\n are handled in a manner consistent with regular slices.\n\n New in version 2.3.\n\n Static method objects\n Static method objects provide a way of defeating the\n transformation of function objects to method objects described\n above. A static method object is a wrapper around any other\n object, usually a user-defined method object. When a static\n method object is retrieved from a class or a class instance, the\n object actually returned is the wrapped object, which is not\n subject to any further transformation. Static method objects are\n not themselves callable, although the objects they wrap usually\n are. Static method objects are created by the built-in\n ``staticmethod()`` constructor.\n\n Class method objects\n A class method object, like a static method object, is a wrapper\n around another object that alters the way in which that object\n is retrieved from classes and class instances. The behaviour of\n class method objects upon such retrieval is described above,\n under "User-defined methods". Class method objects are created\n by the built-in ``classmethod()`` constructor.\n',