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Lines Matching refs:cos

33 // func Sincos(d float64) (sin, cos float64)
91 // cos = 1 - x
94 // if ((q + 1) & 2) != 0 { sin, cos = cos, sin }
107 // cos = (y & x) | (^y & z)
108 ANDPD X3, X1 // x1= cos
110 ORPD X3, X1 // x0= sin, x1= cos, x7= d, bx= q
120 ORPD X3, X0 // x0= sin, x1= cos, x2= -0.0, bx= q
121 // if ((q + 2) & 4) != 0 { cos = -cos }
128 ORPD X3, X1 // x0= sin, x1= cos
129 // return (sin, cos)
131 MOVSD X1, cos+16(FP)
136 MOVQ AX, cos+16(FP)
141 MOVQ AX, cos+16(FP)