Lines Matching refs:SDL_TRUE
65 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
69 SDL_SetColorKey(temp, SDL_TRUE,
73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
76 SDL_SetColorKey(temp, SDL_TRUE,
80 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
156 button = LoadTexture(screen, "button.bmp", SDL_TRUE);
157 axis = LoadTexture(screen, "axis.bmp", SDL_TRUE);
248 next=SDL_TRUE;
266 next=SDL_TRUE;
283 next=SDL_TRUE;
290 next=SDL_TRUE;
298 next = SDL_TRUE;
305 next=SDL_TRUE;
314 done = SDL_TRUE;
382 SDL_bool keepGoing = SDL_TRUE;
397 reportederror = SDL_TRUE;