Lines Matching refs:SDL_TRUE
56 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels);
60 SDL_SetColorKey(temp, SDL_TRUE,
64 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels);
67 SDL_SetColorKey(temp, SDL_TRUE,
71 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels);
121 blend_tested = SDL_TRUE;
170 return SDL_TRUE;
214 return SDL_TRUE;
242 test_composite = SDL_TRUE;
264 drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE);
266 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE);