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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef android_hardware_audio_effect_V2_0_AudioBufferManager_H_
     18 #define android_hardware_audio_effect_V2_0_AudioBufferManager_H_
     19 
     20 #include <mutex>
     21 
     22 #include <android/hardware/audio/effect/2.0/types.h>
     23 #include <android/hidl/memory/1.0/IMemory.h>
     24 #include <system/audio_effect.h>
     25 #include <utils/RefBase.h>
     26 #include <utils/KeyedVector.h>
     27 #include <utils/Singleton.h>
     28 
     29 using ::android::hardware::audio::effect::V2_0::AudioBuffer;
     30 using ::android::hidl::memory::V1_0::IMemory;
     31 
     32 namespace android {
     33 namespace hardware {
     34 namespace audio {
     35 namespace effect {
     36 namespace V2_0 {
     37 namespace implementation {
     38 
     39 class AudioBufferWrapper : public RefBase {
     40   public:
     41     explicit AudioBufferWrapper(const AudioBuffer& buffer);
     42     virtual ~AudioBufferWrapper();
     43     bool init();
     44     audio_buffer_t* getHalBuffer() { return &mHalBuffer; }
     45   private:
     46     AudioBufferWrapper(const AudioBufferWrapper&) = delete;
     47     void operator=(AudioBufferWrapper) = delete;
     48 
     49     AudioBuffer mHidlBuffer;
     50     sp<IMemory> mHidlMemory;
     51     audio_buffer_t mHalBuffer;
     52 };
     53 
     54 }  // namespace implementation
     55 }  // namespace V2_0
     56 }  // namespace effect
     57 }  // namespace audio
     58 }  // namespace hardware
     59 }  // namespace android
     60 
     61 using ::android::hardware::audio::effect::V2_0::implementation::AudioBufferWrapper;
     62 
     63 namespace android {
     64 
     65 // This class needs to be in 'android' ns because Singleton macros require that.
     66 class AudioBufferManager : public Singleton<AudioBufferManager> {
     67   public:
     68     bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
     69 
     70   private:
     71     friend class hardware::audio::effect::V2_0::implementation::AudioBufferWrapper;
     72 
     73     // Called by AudioBufferWrapper.
     74     void removeEntry(uint64_t id);
     75 
     76     std::mutex mLock;
     77     KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers;
     78 };
     79 
     80 }  // namespace android
     81 
     82 #endif  // android_hardware_audio_effect_V2_0_AudioBufferManager_H_
     83