/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationCommonEdgeTests.cpp | 55 enum CaseType 67 CaseType caseType; 129 << (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") 138 << (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") 172 << (caseDef.caseType == CASETYPE_BASIC ? 177 : caseDef.caseType == CASETYPE_PRECISE ? 191 << (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") 200 << (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "") 241 DE_ASSERT(caseDef.caseType == CASETYPE_BASIC || caseDef.caseType == CASETYPE_PRECISE) [all...] |
vktTessellationShaderInputOutputTests.cpp | 328 enum CaseType 350 CaseType caseType; 357 int getNumPrimitives (const CaseType type) 391 << (caseDef.caseType == CASETYPE_PRIMITIVE_ID_TCS ? "layout(location = 1) patch out mediump int in_te_primitiveIDFromTCS;\n" : 392 caseDef.caseType == CASETYPE_PATCH_VERTICES_IN_TCS ? "layout(location = 1) patch out mediump int in_te_patchVerticesInFromTCS;\n" : "") 397 << (caseDef.caseType == CASETYPE_PRIMITIVE_ID_TCS ? " in_te_primitiveIDFromTCS = gl_PrimitiveID;\n" : 398 caseDef.caseType == CASETYPE_PATCH_VERTICES_IN_TCS ? " in_te_patchVerticesInFromTCS = gl_PatchVerticesIn;\n" : "") 414 const float xScale = 1.0f / static_cast<float>(getNumPrimitives(caseDef.caseType)); 425 << (caseDef.caseType == CASETYPE_PRIMITIVE_ID_TCS ? "layout(location = 1) patch in mediump int in_te_primitiveIDFrom (…) [all...] |
/external/deqp/framework/opengl/ |
gluShaderLibrary.hpp | 39 enum CaseType 138 CaseType caseType; 150 : caseType (CASETYPE_LAST)
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/external/deqp/modules/gles3/functional/ |
es3fRasterizerDiscardTests.cpp | 62 enum CaseType 80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 95 CaseType m_caseType; 107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) 110 , m_caseType (caseType)
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es3fMultisampleTests.cpp | 736 enum CaseType 745 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples = 0); 760 const CaseType m_caseType; 766 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples) 767 : MultisampleCase (context, name, description, caseType == CASETYPE_SMALL_QUADS ? 128 : 32, numFboSamples >= 0 ? FboParams(numFboSamples, false, false) : FboParams()) 768 , m_caseType (caseType) 769 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS) 770 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_ (…) [all...] |
es3fTextureUnitTests.cpp | 688 enum CaseType 698 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 727 const CaseType m_caseType; 744 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) 747 , m_caseType (caseType) [all...] |
es3fUniformApiTests.cpp | 941 UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType, const SharedPtr<const UniformCollection>& uniformCollection, deUint32 features); 942 UniformCase (Context& context, const char* name, const char* description, deUint32 seed); // \note Randomizes caseType, uniformCollection and features. [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 132 enum CaseType 139 IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType); 156 const CaseType m_case; 160 IdentityGeometryShaderCase::IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType) 162 , m_case (caseType) 439 enum CaseType 445 IdentityTessellationShaderCase (Context& context, const char* name, const char* description, CaseType caseType); [all...] |
es31fVertexAttributeBindingTests.cpp | 822 enum CaseType 831 MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType); 847 const CaseType m_case; 852 MixedBindingCase::MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType) 854 , m_case (caseType) 858 DE_ASSERT(caseType < CASE_LAST); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 189 enum CaseType 206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage); 260 CaseType m_caseType; 563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage) 566 , m_caseType (caseType) 574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100 [all...] |
es2pShaderOptimizationTests.cpp | 303 enum CaseType 311 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions) 314 , m_caseType (caseType) 329 const CaseType m_caseType; 331 static inline string expressionTemplate (CaseType caseType) 333 switch (caseType) 429 enum CaseType 438 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 189 enum CaseType 206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage); 260 CaseType m_caseType; 563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage) 566 , m_caseType (caseType) 574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100 [all...] |
es3pShaderOptimizationTests.cpp | 306 enum CaseType 314 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions) 317 , m_caseType (caseType) 332 const CaseType m_caseType; 334 static inline string expressionTemplate (CaseType caseType) 336 switch (caseType) 432 enum CaseType 441 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly [all...] |
es3pBufferDataUploadTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | 568 enum CaseType 577 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType); 595 const CaseType m_caseType; 601 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType) 603 , m_caseType (caseType) 604 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS) 605 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_QUAD_ITERATIONS) [all...] |
es2fTextureUnitTests.cpp | 534 enum CaseType 542 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 566 const CaseType m_caseType; 581 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) 584 , m_caseType (caseType) 952 for (int caseType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++ [all...] |