1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkSVGRenderContext.h" 9 #include "SkSVGShape.h" 10 11 SkSVGShape::SkSVGShape(SkSVGTag t) : INHERITED(t) {} 12 13 void SkSVGShape::onRender(const SkSVGRenderContext& ctx) const { 14 const SkPath::FillType fillType = 15 FillRuleToFillType(*ctx.presentationContext().fInherited.fFillRule.get()); 16 17 // TODO: this approach forces duplicate geometry resolution in onDraw(); refactor to avoid. 18 if (const SkPaint* fillPaint = ctx.fillPaint()) { 19 this->onDraw(ctx.canvas(), ctx.lengthContext(), *fillPaint, fillType); 20 } 21 22 if (const SkPaint* strokePaint = ctx.strokePaint()) { 23 this->onDraw(ctx.canvas(), ctx.lengthContext(), *strokePaint, fillType); 24 } 25 } 26 27 void SkSVGShape::appendChild(sk_sp<SkSVGNode>) { 28 SkDebugf("cannot append child nodes to an SVG shape.\n"); 29 } 30 31 SkPath::FillType SkSVGShape::FillRuleToFillType(const SkSVGFillRule& fillRule) { 32 switch (fillRule.type()) { 33 case SkSVGFillRule::Type::kNonZero: 34 return SkPath::kWinding_FillType; 35 case SkSVGFillRule::Type::kEvenOdd: 36 return SkPath::kEvenOdd_FillType; 37 default: 38 SkASSERT(false); 39 return SkPath::kWinding_FillType; 40 } 41 } 42