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    Searched defs:Float32 (Results 1 - 24 of 24) sorted by null

  /external/clang/test/SemaCXX/
neon-vector-types.cpp 5 typedef float Float32;
14 int foo (const Float32 *realBufPtr) {
19 MP4Err autoCorrelation2nd_Neon(Float32 *alphar, Float32 *alphai,
20 const Float32 *realBufPtr,
21 const Float32 *imagBufPtr,
  /prebuilts/go/darwin-x86/test/
cmplx.go 13 Float32 float32
20 f32 float32
22 F32 Float32
const1.go 23 Float32 float32 = 104.5
81 f(Float32) // ERROR "convert|wrong type|cannot"
  /prebuilts/go/linux-x86/test/
cmplx.go 13 Float32 float32
20 f32 float32
22 F32 Float32
const1.go 23 Float32 float32 = 104.5
81 f(Float32) // ERROR "convert|wrong type|cannot"
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/gc/
mpfloat.go 137 func (a *Mpflt) Float32() float64 {
138 x32, _ := a.Val.Float32()
143 yyerror("ovf in Mpflt Float32")
  /prebuilts/go/darwin-x86/src/math/big/
rat.go 64 // quotToFloat32 returns the non-negative float32 value
68 func quotToFloat32(a, b nat) (f float32, exact bool) {
97 // This is 2 or 3 more than the float32 mantissa field width of Msize:
155 f = float32(math.Ldexp(float64(mantissa), exp-Msize1))
260 // Float32 returns the nearest float32 value for x and a bool indicating
262 // be represented by a float32, f is an infinity and exact is false.
264 func (x *Rat) Float32() (f float32, exact bool) {
float.go 50 // as the corresponding float32 or float64 IEEE-754 arithmetic for operands
51 // that correspond to normal (i.e., not denormal) float32 or float64 numbers.
817 // Float32 returns the float32 value nearest to x. If x is too small to be
818 // represented by a float32 (|x| < math.SmallestNonzeroFloat32), the result
820 // If x is too large to be represented by a float32 (|x| > math.MaxFloat32),
822 func (x *Float) Float32() (float32, Accuracy) {
841 // Float mantissa m is 0.5 <= m < 1.0; compute exponent e for float32 mantissa.
844 // Compute precision p for float32 mantissa
    [all...]
  /prebuilts/go/darwin-x86/src/math/rand/
rand.go 175 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
176 func (r *Rand) Float32() float32 {
181 f := float32(r.Float64())
282 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0)
284 func Float32() float32 { return globalRand.Float32() }
    [all...]
  /prebuilts/go/linux-x86/src/cmd/compile/internal/gc/
mpfloat.go 137 func (a *Mpflt) Float32() float64 {
138 x32, _ := a.Val.Float32()
143 yyerror("ovf in Mpflt Float32")
  /prebuilts/go/linux-x86/src/math/big/
rat.go 64 // quotToFloat32 returns the non-negative float32 value
68 func quotToFloat32(a, b nat) (f float32, exact bool) {
97 // This is 2 or 3 more than the float32 mantissa field width of Msize:
155 f = float32(math.Ldexp(float64(mantissa), exp-Msize1))
260 // Float32 returns the nearest float32 value for x and a bool indicating
262 // be represented by a float32, f is an infinity and exact is false.
264 func (x *Rat) Float32() (f float32, exact bool) {
float.go 50 // as the corresponding float32 or float64 IEEE-754 arithmetic for operands
51 // that correspond to normal (i.e., not denormal) float32 or float64 numbers.
817 // Float32 returns the float32 value nearest to x. If x is too small to be
818 // represented by a float32 (|x| < math.SmallestNonzeroFloat32), the result
820 // If x is too large to be represented by a float32 (|x| > math.MaxFloat32),
822 func (x *Float) Float32() (float32, Accuracy) {
841 // Float mantissa m is 0.5 <= m < 1.0; compute exponent e for float32 mantissa.
844 // Compute precision p for float32 mantissa
    [all...]
  /prebuilts/go/linux-x86/src/math/rand/
rand.go 175 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
176 func (r *Rand) Float32() float32 {
181 f := float32(r.Float64())
282 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0)
284 func Float32() float32 { return globalRand.Float32() }
    [all...]
  /external/clang/include/clang/Basic/
TargetBuiltins.h 118 Float32,
  /external/deqp/framework/common/
tcuFloat.hpp 132 typedef Float<deUint32, 8, 23, 127, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float32; //!< IEEE 754 32-bit floating-point value
153 *this = convert(Float32(u32));
169 deUint32 u32 = Float32::convert(*this).bits();
  /external/llvm/include/llvm/DebugInfo/CodeView/
TypeIndex.h 53 Float32 = 0x0040, // 32 bit real
158 static TypeIndex Float32() { return TypeIndex(SimpleTypeKind::Float32); }
  /external/v8/src/compiler/
representation-change.h 138 static UseInfo Float32() {
  /external/v8/src/
machine-type.h 93 static MachineType Float32() {
197 return MachineType::Float32();
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Tools/bgen/bgen/
macsupport.py 36 Float32 = Type("Float32", "f")
  /prebuilts/go/darwin-x86/src/go/types/
type.go 38 Float32
  /prebuilts/go/linux-x86/src/go/types/
type.go 38 Float32
  /prebuilts/go/darwin-x86/src/reflect/
type.go 239 Float32
611 Float32: "float32",
    [all...]
  /prebuilts/go/linux-x86/src/reflect/
type.go 239 Float32
611 Float32: "float32",
    [all...]
  /external/clang/utils/TableGen/
NeonEmitter.cpp 91 Float32,
    [all...]

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