Home | History | Annotate | Download | only in recovery
      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <dirent.h>
     18 #include <errno.h>
     19 #include <fcntl.h>
     20 #include <linux/input.h>
     21 #include <pthread.h>
     22 #include <stdarg.h>
     23 #include <stdio.h>
     24 #include <stdlib.h>
     25 #include <string.h>
     26 #include <sys/stat.h>
     27 #include <sys/time.h>
     28 #include <sys/types.h>
     29 #include <time.h>
     30 #include <unistd.h>
     31 
     32 #include <string>
     33 #include <vector>
     34 
     35 #include <android-base/logging.h>
     36 #include <android-base/properties.h>
     37 #include <android-base/strings.h>
     38 #include <android-base/stringprintf.h>
     39 
     40 #include "common.h"
     41 #include "device.h"
     42 #include "minui/minui.h"
     43 #include "screen_ui.h"
     44 #include "ui.h"
     45 
     46 #define TEXT_INDENT     4
     47 
     48 // Return the current time as a double (including fractions of a second).
     49 static double now() {
     50     struct timeval tv;
     51     gettimeofday(&tv, nullptr);
     52     return tv.tv_sec + tv.tv_usec / 1000000.0;
     53 }
     54 
     55 ScreenRecoveryUI::ScreenRecoveryUI()
     56     : currentIcon(NONE),
     57       progressBarType(EMPTY),
     58       progressScopeStart(0),
     59       progressScopeSize(0),
     60       progress(0),
     61       pagesIdentical(false),
     62       text_cols_(0),
     63       text_rows_(0),
     64       text_(nullptr),
     65       text_col_(0),
     66       text_row_(0),
     67       text_top_(0),
     68       show_text(false),
     69       show_text_ever(false),
     70       menu_(nullptr),
     71       show_menu(false),
     72       menu_items(0),
     73       menu_sel(0),
     74       file_viewer_text_(nullptr),
     75       intro_frames(0),
     76       loop_frames(0),
     77       current_frame(0),
     78       intro_done(false),
     79       animation_fps(30),  // TODO: there's currently no way to infer this.
     80       stage(-1),
     81       max_stage(-1),
     82       updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
     83 
     84 GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
     85     if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
     86         return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
     87     }
     88     return error_icon;
     89 }
     90 
     91 GRSurface* ScreenRecoveryUI::GetCurrentText() {
     92     switch (currentIcon) {
     93         case ERASING: return erasing_text;
     94         case ERROR: return error_text;
     95         case INSTALLING_UPDATE: return installing_text;
     96         case NO_COMMAND: return no_command_text;
     97         case NONE: abort();
     98     }
     99 }
    100 
    101 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
    102     return dp * density_;
    103 }
    104 
    105 // Here's the intended layout:
    106 
    107 //          | portrait    large        landscape      large
    108 // ---------+-------------------------------------------------
    109 //      gap |   220dp     366dp            142dp      284dp
    110 // icon     |                   (200dp)
    111 //      gap |    68dp      68dp             56dp      112dp
    112 // text     |                    (14sp)
    113 //      gap |    32dp      32dp             26dp       52dp
    114 // progress |                     (2dp)
    115 //      gap |   194dp     340dp            131dp      262dp
    116 
    117 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing
    118 // routines work), so that's the more useful measurement for calling code.
    119 
    120 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
    121 enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
    122 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
    123     { 194,  32,  68, }, // PORTRAIT
    124     { 340,  32,  68, }, // PORTRAIT_LARGE
    125     { 131,  26,  56, }, // LANDSCAPE
    126     { 262,  52, 112, }, // LANDSCAPE_LARGE
    127 };
    128 
    129 int ScreenRecoveryUI::GetAnimationBaseline() {
    130     return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
    131             gr_get_height(loopFrames[0]);
    132 }
    133 
    134 int ScreenRecoveryUI::GetTextBaseline() {
    135     return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
    136             gr_get_height(installing_text);
    137 }
    138 
    139 int ScreenRecoveryUI::GetProgressBaseline() {
    140     return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
    141             gr_get_height(progressBarFill);
    142 }
    143 
    144 // Clear the screen and draw the currently selected background icon (if any).
    145 // Should only be called with updateMutex locked.
    146 void ScreenRecoveryUI::draw_background_locked() {
    147     pagesIdentical = false;
    148     gr_color(0, 0, 0, 255);
    149     gr_clear();
    150 
    151     if (currentIcon != NONE) {
    152         if (max_stage != -1) {
    153             int stage_height = gr_get_height(stageMarkerEmpty);
    154             int stage_width = gr_get_width(stageMarkerEmpty);
    155             int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
    156             int y = gr_fb_height() - stage_height;
    157             for (int i = 0; i < max_stage; ++i) {
    158                 GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
    159                 gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
    160                 x += stage_width;
    161             }
    162         }
    163 
    164         GRSurface* text_surface = GetCurrentText();
    165         int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
    166         int text_y = GetTextBaseline();
    167         gr_color(255, 255, 255, 255);
    168         gr_texticon(text_x, text_y, text_surface);
    169     }
    170 }
    171 
    172 // Draws the animation and progress bar (if any) on the screen.
    173 // Does not flip pages.
    174 // Should only be called with updateMutex locked.
    175 void ScreenRecoveryUI::draw_foreground_locked() {
    176   if (currentIcon != NONE) {
    177     GRSurface* frame = GetCurrentFrame();
    178     int frame_width = gr_get_width(frame);
    179     int frame_height = gr_get_height(frame);
    180     int frame_x = (gr_fb_width() - frame_width) / 2;
    181     int frame_y = GetAnimationBaseline();
    182     gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
    183   }
    184 
    185   if (progressBarType != EMPTY) {
    186     int width = gr_get_width(progressBarEmpty);
    187     int height = gr_get_height(progressBarEmpty);
    188 
    189     int progress_x = (gr_fb_width() - width) / 2;
    190     int progress_y = GetProgressBaseline();
    191 
    192     // Erase behind the progress bar (in case this was a progress-only update)
    193     gr_color(0, 0, 0, 255);
    194     gr_fill(progress_x, progress_y, width, height);
    195 
    196     if (progressBarType == DETERMINATE) {
    197       float p = progressScopeStart + progress * progressScopeSize;
    198       int pos = static_cast<int>(p * width);
    199 
    200       if (rtl_locale_) {
    201         // Fill the progress bar from right to left.
    202         if (pos > 0) {
    203           gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
    204                   progress_y);
    205         }
    206         if (pos < width - 1) {
    207           gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
    208         }
    209       } else {
    210         // Fill the progress bar from left to right.
    211         if (pos > 0) {
    212           gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
    213         }
    214         if (pos < width - 1) {
    215           gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
    216         }
    217       }
    218     }
    219   }
    220 }
    221 
    222 void ScreenRecoveryUI::SetColor(UIElement e) {
    223     switch (e) {
    224         case INFO:
    225             gr_color(249, 194, 0, 255);
    226             break;
    227         case HEADER:
    228             gr_color(247, 0, 6, 255);
    229             break;
    230         case MENU:
    231         case MENU_SEL_BG:
    232             gr_color(0, 106, 157, 255);
    233             break;
    234         case MENU_SEL_BG_ACTIVE:
    235             gr_color(0, 156, 100, 255);
    236             break;
    237         case MENU_SEL_FG:
    238             gr_color(255, 255, 255, 255);
    239             break;
    240         case LOG:
    241             gr_color(196, 196, 196, 255);
    242             break;
    243         case TEXT_FILL:
    244             gr_color(0, 0, 0, 160);
    245             break;
    246         default:
    247             gr_color(255, 255, 255, 255);
    248             break;
    249     }
    250 }
    251 
    252 void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
    253     SetColor(MENU);
    254     *y += 4;
    255     gr_fill(0, *y, gr_fb_width(), *y + 2);
    256     *y += 4;
    257 }
    258 
    259 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
    260     gr_text(gr_sys_font(), x, *y, line, bold);
    261     *y += char_height_ + 4;
    262 }
    263 
    264 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const {
    265     for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
    266         DrawTextLine(x, y, lines[i], false);
    267     }
    268 }
    269 
    270 static const char* REGULAR_HELP[] = {
    271     "Use volume up/down and power.",
    272     NULL
    273 };
    274 
    275 static const char* LONG_PRESS_HELP[] = {
    276     "Any button cycles highlight.",
    277     "Long-press activates.",
    278     NULL
    279 };
    280 
    281 // Redraw everything on the screen.  Does not flip pages.
    282 // Should only be called with updateMutex locked.
    283 void ScreenRecoveryUI::draw_screen_locked() {
    284     if (!show_text) {
    285         draw_background_locked();
    286         draw_foreground_locked();
    287     } else {
    288         gr_color(0, 0, 0, 255);
    289         gr_clear();
    290 
    291         int y = 0;
    292         if (show_menu) {
    293             std::string recovery_fingerprint =
    294                     android::base::GetProperty("ro.bootimage.build.fingerprint", "");
    295 
    296             SetColor(INFO);
    297             DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
    298             for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
    299                 DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
    300             }
    301             DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
    302 
    303             SetColor(HEADER);
    304             DrawTextLines(TEXT_INDENT, &y, menu_headers_);
    305 
    306             SetColor(MENU);
    307             DrawHorizontalRule(&y);
    308             y += 4;
    309             for (int i = 0; i < menu_items; ++i) {
    310                 if (i == menu_sel) {
    311                     // Draw the highlight bar.
    312                     SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
    313                     gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
    314                     // Bold white text for the selected item.
    315                     SetColor(MENU_SEL_FG);
    316                     gr_text(gr_sys_font(), 4, y, menu_[i], true);
    317                     SetColor(MENU);
    318                 } else {
    319                     gr_text(gr_sys_font(), 4, y, menu_[i], false);
    320                 }
    321                 y += char_height_ + 4;
    322             }
    323             DrawHorizontalRule(&y);
    324         }
    325 
    326         // display from the bottom up, until we hit the top of the
    327         // screen, the bottom of the menu, or we've displayed the
    328         // entire text buffer.
    329         SetColor(LOG);
    330         int row = (text_top_ + text_rows_ - 1) % text_rows_;
    331         size_t count = 0;
    332         for (int ty = gr_fb_height() - char_height_;
    333              ty >= y && count < text_rows_;
    334              ty -= char_height_, ++count) {
    335             gr_text(gr_sys_font(), 0, ty, text_[row], false);
    336             --row;
    337             if (row < 0) row = text_rows_ - 1;
    338         }
    339     }
    340 }
    341 
    342 // Redraw everything on the screen and flip the screen (make it visible).
    343 // Should only be called with updateMutex locked.
    344 void ScreenRecoveryUI::update_screen_locked() {
    345     draw_screen_locked();
    346     gr_flip();
    347 }
    348 
    349 // Updates only the progress bar, if possible, otherwise redraws the screen.
    350 // Should only be called with updateMutex locked.
    351 void ScreenRecoveryUI::update_progress_locked() {
    352     if (show_text || !pagesIdentical) {
    353         draw_screen_locked();    // Must redraw the whole screen
    354         pagesIdentical = true;
    355     } else {
    356         draw_foreground_locked();  // Draw only the progress bar and overlays
    357     }
    358     gr_flip();
    359 }
    360 
    361 // Keeps the progress bar updated, even when the process is otherwise busy.
    362 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
    363     reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
    364     return nullptr;
    365 }
    366 
    367 void ScreenRecoveryUI::ProgressThreadLoop() {
    368     double interval = 1.0 / animation_fps;
    369     while (true) {
    370         double start = now();
    371         pthread_mutex_lock(&updateMutex);
    372 
    373         bool redraw = false;
    374 
    375         // update the installation animation, if active
    376         // skip this if we have a text overlay (too expensive to update)
    377         if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
    378             if (!intro_done) {
    379                 if (current_frame == intro_frames - 1) {
    380                     intro_done = true;
    381                     current_frame = 0;
    382                 } else {
    383                     ++current_frame;
    384                 }
    385             } else {
    386                 current_frame = (current_frame + 1) % loop_frames;
    387             }
    388 
    389             redraw = true;
    390         }
    391 
    392         // move the progress bar forward on timed intervals, if configured
    393         int duration = progressScopeDuration;
    394         if (progressBarType == DETERMINATE && duration > 0) {
    395             double elapsed = now() - progressScopeTime;
    396             float p = 1.0 * elapsed / duration;
    397             if (p > 1.0) p = 1.0;
    398             if (p > progress) {
    399                 progress = p;
    400                 redraw = true;
    401             }
    402         }
    403 
    404         if (redraw) update_progress_locked();
    405 
    406         pthread_mutex_unlock(&updateMutex);
    407         double end = now();
    408         // minimum of 20ms delay between frames
    409         double delay = interval - (end-start);
    410         if (delay < 0.02) delay = 0.02;
    411         usleep(static_cast<useconds_t>(delay * 1000000));
    412     }
    413 }
    414 
    415 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
    416     int result = res_create_display_surface(filename, surface);
    417     if (result < 0) {
    418         LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
    419     }
    420 }
    421 
    422 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
    423   int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface);
    424   if (result < 0) {
    425     LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
    426   }
    427 }
    428 
    429 static char** Alloc2d(size_t rows, size_t cols) {
    430     char** result = new char*[rows];
    431     for (size_t i = 0; i < rows; ++i) {
    432         result[i] = new char[cols];
    433         memset(result[i], 0, cols);
    434     }
    435     return result;
    436 }
    437 
    438 // Choose the right background string to display during update.
    439 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
    440     if (security_update) {
    441         LoadLocalizedBitmap("installing_security_text", &installing_text);
    442     } else {
    443         LoadLocalizedBitmap("installing_text", &installing_text);
    444     }
    445     Redraw();
    446 }
    447 
    448 bool ScreenRecoveryUI::InitTextParams() {
    449     if (gr_init() < 0) {
    450       return false;
    451     }
    452 
    453     gr_font_size(gr_sys_font(), &char_width_, &char_height_);
    454     text_rows_ = gr_fb_height() / char_height_;
    455     text_cols_ = gr_fb_width() / char_width_;
    456     return true;
    457 }
    458 
    459 bool ScreenRecoveryUI::Init(const std::string& locale) {
    460   RecoveryUI::Init(locale);
    461   if (!InitTextParams()) {
    462     return false;
    463   }
    464 
    465   density_ = static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f;
    466 
    467   // Are we portrait or landscape?
    468   layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
    469   // Are we the large variant of our base layout?
    470   if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
    471 
    472   text_ = Alloc2d(text_rows_, text_cols_ + 1);
    473   file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
    474   menu_ = Alloc2d(text_rows_, text_cols_ + 1);
    475 
    476   text_col_ = text_row_ = 0;
    477   text_top_ = 1;
    478 
    479   LoadBitmap("icon_error", &error_icon);
    480 
    481   LoadBitmap("progress_empty", &progressBarEmpty);
    482   LoadBitmap("progress_fill", &progressBarFill);
    483 
    484   LoadBitmap("stage_empty", &stageMarkerEmpty);
    485   LoadBitmap("stage_fill", &stageMarkerFill);
    486 
    487   // Background text for "installing_update" could be "installing update"
    488   // or "installing security update". It will be set after UI init according
    489   // to commands in BCB.
    490   installing_text = nullptr;
    491   LoadLocalizedBitmap("erasing_text", &erasing_text);
    492   LoadLocalizedBitmap("no_command_text", &no_command_text);
    493   LoadLocalizedBitmap("error_text", &error_text);
    494 
    495   LoadAnimation();
    496 
    497   pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
    498 
    499   return true;
    500 }
    501 
    502 void ScreenRecoveryUI::LoadAnimation() {
    503     std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
    504     dirent* de;
    505     std::vector<std::string> intro_frame_names;
    506     std::vector<std::string> loop_frame_names;
    507 
    508     while ((de = readdir(dir.get())) != nullptr) {
    509         int value, num_chars;
    510         if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
    511             intro_frame_names.emplace_back(de->d_name, num_chars);
    512         } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
    513             loop_frame_names.emplace_back(de->d_name, num_chars);
    514         }
    515     }
    516 
    517     intro_frames = intro_frame_names.size();
    518     loop_frames = loop_frame_names.size();
    519 
    520     // It's okay to not have an intro.
    521     if (intro_frames == 0) intro_done = true;
    522     // But you must have an animation.
    523     if (loop_frames == 0) abort();
    524 
    525     std::sort(intro_frame_names.begin(), intro_frame_names.end());
    526     std::sort(loop_frame_names.begin(), loop_frame_names.end());
    527 
    528     introFrames = new GRSurface*[intro_frames];
    529     for (size_t i = 0; i < intro_frames; i++) {
    530         LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
    531     }
    532 
    533     loopFrames = new GRSurface*[loop_frames];
    534     for (size_t i = 0; i < loop_frames; i++) {
    535         LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
    536     }
    537 }
    538 
    539 void ScreenRecoveryUI::SetBackground(Icon icon) {
    540     pthread_mutex_lock(&updateMutex);
    541 
    542     currentIcon = icon;
    543     update_screen_locked();
    544 
    545     pthread_mutex_unlock(&updateMutex);
    546 }
    547 
    548 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
    549     pthread_mutex_lock(&updateMutex);
    550     if (progressBarType != type) {
    551         progressBarType = type;
    552     }
    553     progressScopeStart = 0;
    554     progressScopeSize = 0;
    555     progress = 0;
    556     update_progress_locked();
    557     pthread_mutex_unlock(&updateMutex);
    558 }
    559 
    560 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
    561     pthread_mutex_lock(&updateMutex);
    562     progressBarType = DETERMINATE;
    563     progressScopeStart += progressScopeSize;
    564     progressScopeSize = portion;
    565     progressScopeTime = now();
    566     progressScopeDuration = seconds;
    567     progress = 0;
    568     update_progress_locked();
    569     pthread_mutex_unlock(&updateMutex);
    570 }
    571 
    572 void ScreenRecoveryUI::SetProgress(float fraction) {
    573     pthread_mutex_lock(&updateMutex);
    574     if (fraction < 0.0) fraction = 0.0;
    575     if (fraction > 1.0) fraction = 1.0;
    576     if (progressBarType == DETERMINATE && fraction > progress) {
    577         // Skip updates that aren't visibly different.
    578         int width = gr_get_width(progressBarEmpty);
    579         float scale = width * progressScopeSize;
    580         if ((int) (progress * scale) != (int) (fraction * scale)) {
    581             progress = fraction;
    582             update_progress_locked();
    583         }
    584     }
    585     pthread_mutex_unlock(&updateMutex);
    586 }
    587 
    588 void ScreenRecoveryUI::SetStage(int current, int max) {
    589     pthread_mutex_lock(&updateMutex);
    590     stage = current;
    591     max_stage = max;
    592     pthread_mutex_unlock(&updateMutex);
    593 }
    594 
    595 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
    596     std::string str;
    597     android::base::StringAppendV(&str, fmt, ap);
    598 
    599     if (copy_to_stdout) {
    600         fputs(str.c_str(), stdout);
    601     }
    602 
    603     pthread_mutex_lock(&updateMutex);
    604     if (text_rows_ > 0 && text_cols_ > 0) {
    605         for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
    606             if (*ptr == '\n' || text_col_ >= text_cols_) {
    607                 text_[text_row_][text_col_] = '\0';
    608                 text_col_ = 0;
    609                 text_row_ = (text_row_ + 1) % text_rows_;
    610                 if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
    611             }
    612             if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
    613         }
    614         text_[text_row_][text_col_] = '\0';
    615         update_screen_locked();
    616     }
    617     pthread_mutex_unlock(&updateMutex);
    618 }
    619 
    620 void ScreenRecoveryUI::Print(const char* fmt, ...) {
    621     va_list ap;
    622     va_start(ap, fmt);
    623     PrintV(fmt, true, ap);
    624     va_end(ap);
    625 }
    626 
    627 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
    628     va_list ap;
    629     va_start(ap, fmt);
    630     PrintV(fmt, false, ap);
    631     va_end(ap);
    632 }
    633 
    634 void ScreenRecoveryUI::PutChar(char ch) {
    635     pthread_mutex_lock(&updateMutex);
    636     if (ch != '\n') text_[text_row_][text_col_++] = ch;
    637     if (ch == '\n' || text_col_ >= text_cols_) {
    638         text_col_ = 0;
    639         ++text_row_;
    640 
    641         if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
    642     }
    643     pthread_mutex_unlock(&updateMutex);
    644 }
    645 
    646 void ScreenRecoveryUI::ClearText() {
    647     pthread_mutex_lock(&updateMutex);
    648     text_col_ = 0;
    649     text_row_ = 0;
    650     text_top_ = 1;
    651     for (size_t i = 0; i < text_rows_; ++i) {
    652         memset(text_[i], 0, text_cols_ + 1);
    653     }
    654     pthread_mutex_unlock(&updateMutex);
    655 }
    656 
    657 void ScreenRecoveryUI::ShowFile(FILE* fp) {
    658     std::vector<off_t> offsets;
    659     offsets.push_back(ftello(fp));
    660     ClearText();
    661 
    662     struct stat sb;
    663     fstat(fileno(fp), &sb);
    664 
    665     bool show_prompt = false;
    666     while (true) {
    667         if (show_prompt) {
    668             PrintOnScreenOnly("--(%d%% of %d bytes)--",
    669                   static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
    670                   static_cast<int>(sb.st_size));
    671             Redraw();
    672             while (show_prompt) {
    673                 show_prompt = false;
    674                 int key = WaitKey();
    675                 if (key == KEY_POWER || key == KEY_ENTER) {
    676                     return;
    677                 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
    678                     if (offsets.size() <= 1) {
    679                         show_prompt = true;
    680                     } else {
    681                         offsets.pop_back();
    682                         fseek(fp, offsets.back(), SEEK_SET);
    683                     }
    684                 } else {
    685                     if (feof(fp)) {
    686                         return;
    687                     }
    688                     offsets.push_back(ftello(fp));
    689                 }
    690             }
    691             ClearText();
    692         }
    693 
    694         int ch = getc(fp);
    695         if (ch == EOF) {
    696             while (text_row_ < text_rows_ - 1) PutChar('\n');
    697             show_prompt = true;
    698         } else {
    699             PutChar(ch);
    700             if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
    701                 show_prompt = true;
    702             }
    703         }
    704     }
    705 }
    706 
    707 void ScreenRecoveryUI::ShowFile(const char* filename) {
    708     FILE* fp = fopen_path(filename, "re");
    709     if (fp == nullptr) {
    710         Print("  Unable to open %s: %s\n", filename, strerror(errno));
    711         return;
    712     }
    713 
    714     char** old_text = text_;
    715     size_t old_text_col = text_col_;
    716     size_t old_text_row = text_row_;
    717     size_t old_text_top = text_top_;
    718 
    719     // Swap in the alternate screen and clear it.
    720     text_ = file_viewer_text_;
    721     ClearText();
    722 
    723     ShowFile(fp);
    724     fclose(fp);
    725 
    726     text_ = old_text;
    727     text_col_ = old_text_col;
    728     text_row_ = old_text_row;
    729     text_top_ = old_text_top;
    730 }
    731 
    732 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
    733                                  int initial_selection) {
    734     pthread_mutex_lock(&updateMutex);
    735     if (text_rows_ > 0 && text_cols_ > 0) {
    736         menu_headers_ = headers;
    737         size_t i = 0;
    738         for (; i < text_rows_ && items[i] != nullptr; ++i) {
    739             strncpy(menu_[i], items[i], text_cols_ - 1);
    740             menu_[i][text_cols_ - 1] = '\0';
    741         }
    742         menu_items = i;
    743         show_menu = true;
    744         menu_sel = initial_selection;
    745         update_screen_locked();
    746     }
    747     pthread_mutex_unlock(&updateMutex);
    748 }
    749 
    750 int ScreenRecoveryUI::SelectMenu(int sel) {
    751     pthread_mutex_lock(&updateMutex);
    752     if (show_menu) {
    753         int old_sel = menu_sel;
    754         menu_sel = sel;
    755 
    756         // Wrap at top and bottom.
    757         if (menu_sel < 0) menu_sel = menu_items - 1;
    758         if (menu_sel >= menu_items) menu_sel = 0;
    759 
    760         sel = menu_sel;
    761         if (menu_sel != old_sel) update_screen_locked();
    762     }
    763     pthread_mutex_unlock(&updateMutex);
    764     return sel;
    765 }
    766 
    767 void ScreenRecoveryUI::EndMenu() {
    768     pthread_mutex_lock(&updateMutex);
    769     if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
    770         show_menu = false;
    771         update_screen_locked();
    772     }
    773     pthread_mutex_unlock(&updateMutex);
    774 }
    775 
    776 bool ScreenRecoveryUI::IsTextVisible() {
    777     pthread_mutex_lock(&updateMutex);
    778     int visible = show_text;
    779     pthread_mutex_unlock(&updateMutex);
    780     return visible;
    781 }
    782 
    783 bool ScreenRecoveryUI::WasTextEverVisible() {
    784     pthread_mutex_lock(&updateMutex);
    785     int ever_visible = show_text_ever;
    786     pthread_mutex_unlock(&updateMutex);
    787     return ever_visible;
    788 }
    789 
    790 void ScreenRecoveryUI::ShowText(bool visible) {
    791     pthread_mutex_lock(&updateMutex);
    792     show_text = visible;
    793     if (show_text) show_text_ever = true;
    794     update_screen_locked();
    795     pthread_mutex_unlock(&updateMutex);
    796 }
    797 
    798 void ScreenRecoveryUI::Redraw() {
    799     pthread_mutex_lock(&updateMutex);
    800     update_screen_locked();
    801     pthread_mutex_unlock(&updateMutex);
    802 }
    803 
    804 void ScreenRecoveryUI::KeyLongPress(int) {
    805     // Redraw so that if we're in the menu, the highlight
    806     // will change color to indicate a successful long press.
    807     Redraw();
    808 }
    809