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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef APKASSETS_H_
     18 #define APKASSETS_H_
     19 
     20 #include <memory>
     21 #include <string>
     22 
     23 #include "android-base/macros.h"
     24 #include "ziparchive/zip_archive.h"
     25 
     26 #include "androidfw/Asset.h"
     27 #include "androidfw/LoadedArsc.h"
     28 #include "androidfw/misc.h"
     29 
     30 namespace android {
     31 
     32 // Holds an APK.
     33 class ApkAssets {
     34  public:
     35   static std::unique_ptr<const ApkAssets> Load(const std::string& path, bool system = false);
     36   static std::unique_ptr<const ApkAssets> LoadAsSharedLibrary(const std::string& path,
     37                                                               bool system = false);
     38 
     39   std::unique_ptr<Asset> Open(const std::string& path,
     40                               Asset::AccessMode mode = Asset::AccessMode::ACCESS_RANDOM) const;
     41 
     42   bool ForEachFile(const std::string& path,
     43                    const std::function<void(const StringPiece&, FileType)>& f) const;
     44 
     45   inline const std::string& GetPath() const { return path_; }
     46 
     47   inline const LoadedArsc* GetLoadedArsc() const { return loaded_arsc_.get(); }
     48 
     49  private:
     50   DISALLOW_COPY_AND_ASSIGN(ApkAssets);
     51 
     52   static std::unique_ptr<const ApkAssets> LoadImpl(const std::string& path, bool system,
     53                                                    bool load_as_shared_library);
     54 
     55   ApkAssets() = default;
     56 
     57   struct ZipArchivePtrCloser {
     58     void operator()(::ZipArchiveHandle handle) { ::CloseArchive(handle); }
     59   };
     60 
     61   using ZipArchivePtr =
     62       std::unique_ptr<typename std::remove_pointer<::ZipArchiveHandle>::type, ZipArchivePtrCloser>;
     63 
     64   ZipArchivePtr zip_handle_;
     65   std::string path_;
     66   std::unique_ptr<Asset> resources_asset_;
     67   std::unique_ptr<const LoadedArsc> loaded_arsc_;
     68 };
     69 
     70 }  // namespace android
     71 
     72 #endif /* APKASSETS_H_ */
     73