Home | History | Annotate | Download | only in tests
      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "BenchmarkHelpers.h"
     18 
     19 #include "android-base/stringprintf.h"
     20 #include "androidfw/AssetManager.h"
     21 
     22 namespace android {
     23 
     24 void GetResourceBenchmarkOld(const std::vector<std::string>& paths, const ResTable_config* config,
     25                              uint32_t resid, benchmark::State& state) {
     26   AssetManager assetmanager;
     27   for (const std::string& path : paths) {
     28     if (!assetmanager.addAssetPath(String8(path.c_str()), nullptr /* cookie */,
     29                                    false /* appAsLib */, false /* isSystemAssets */)) {
     30       state.SkipWithError(base::StringPrintf("Failed to load assets %s", path.c_str()).c_str());
     31       return;
     32     }
     33   }
     34 
     35   if (config != nullptr) {
     36     assetmanager.setConfiguration(*config);
     37   }
     38 
     39   const ResTable& table = assetmanager.getResources(true);
     40 
     41   Res_value value;
     42   ResTable_config selected_config;
     43   uint32_t flags;
     44 
     45   while (state.KeepRunning()) {
     46     table.getResource(resid, &value, false /*may_be_bag*/, 0u /*density*/, &flags,
     47                       &selected_config);
     48   }
     49 }
     50 
     51 }  // namespace android
     52