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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "sk_tool_utils.h"
      9 #include "sk_tool_utils_flags.h"
     10 
     11 #include "Resources.h"
     12 #include "SkBitmap.h"
     13 #include "SkCanvas.h"
     14 #include "SkCommonFlags.h"
     15 #include "SkFontMgr.h"
     16 #include "SkFontStyle.h"
     17 #include "SkPixelRef.h"
     18 #include "SkPoint3.h"
     19 #include "SkShader.h"
     20 #include "SkTestScalerContext.h"
     21 #include "SkTextBlob.h"
     22 
     23 DEFINE_bool(portableFonts, false, "Use portable fonts");
     24 
     25 #if SK_SUPPORT_GPU
     26 #include "effects/GrSRGBEffect.h"
     27 #include "SkColorFilter.h"
     28 
     29 // Color filter that just wraps GrSRGBEffect
     30 class SkSRGBColorFilter : public SkColorFilter {
     31 public:
     32     static sk_sp<SkColorFilter> Make(GrSRGBEffect::Mode mode) {
     33         return sk_sp<SkColorFilter>(new SkSRGBColorFilter(mode));
     34     }
     35 
     36     sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override {
     37         return GrSRGBEffect::Make(fMode);
     38     }
     39 
     40     void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override {
     41         SK_ABORT("SkSRGBColorFilter is only implemented for GPU");
     42     }
     43     Factory getFactory() const override { return nullptr; }
     44 
     45 #ifndef SK_IGNORE_TO_STRING
     46     void toString(SkString* str) const override {}
     47 #endif
     48 
     49 private:
     50     SkSRGBColorFilter(GrSRGBEffect::Mode mode) : fMode(mode) {}
     51 
     52     GrSRGBEffect::Mode fMode;
     53     typedef SkColorFilter INHERITED;
     54 };
     55 #endif
     56 
     57 namespace sk_tool_utils {
     58 
     59 /* these are the default fonts chosen by Chrome for serif, sans-serif, and monospace */
     60 static const char* gStandardFontNames[][3] = {
     61     { "Times", "Helvetica", "Courier" }, // Mac
     62     { "Times New Roman", "Helvetica", "Courier" }, // iOS
     63     { "Times New Roman", "Arial", "Courier New" }, // Win
     64     { "Times New Roman", "Arial", "Monospace" }, // Ubuntu
     65     { "serif", "sans-serif", "monospace" }, // Android
     66     { "Tinos", "Arimo", "Cousine" } // ChromeOS
     67 };
     68 
     69 const char* platform_font_name(const char* name) {
     70     SkString platform = major_platform_os_name();
     71     int index;
     72     if (!strcmp(name, "serif")) {
     73         index = 0;
     74     } else if (!strcmp(name, "san-serif")) {
     75         index = 1;
     76     } else if (!strcmp(name, "monospace")) {
     77         index = 2;
     78     } else {
     79         return name;
     80     }
     81     if (platform.equals("Mac")) {
     82         return gStandardFontNames[0][index];
     83     }
     84     if (platform.equals("iOS")) {
     85         return gStandardFontNames[1][index];
     86     }
     87     if (platform.equals("Win")) {
     88         return gStandardFontNames[2][index];
     89     }
     90     if (platform.equals("Ubuntu")) {
     91         return gStandardFontNames[3][index];
     92     }
     93     if (platform.equals("Android")) {
     94         return gStandardFontNames[4][index];
     95     }
     96     if (platform.equals("ChromeOS")) {
     97         return gStandardFontNames[5][index];
     98     }
     99     return name;
    100 }
    101 
    102 const char* platform_os_emoji() {
    103     const char* osName = platform_os_name();
    104     if (!strcmp(osName, "Android") || !strcmp(osName, "Ubuntu")) {
    105         return "CBDT";
    106     }
    107     if (!strncmp(osName, "Mac", 3) || !strncmp(osName, "iOS", 3)) {
    108         return "SBIX";
    109     }
    110     if (!strncmp(osName, "Win", 3)) {
    111         return "COLR";
    112     }
    113     return "";
    114 }
    115 
    116 sk_sp<SkTypeface> emoji_typeface() {
    117     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
    118         return MakeResourceAsTypeface("/fonts/Funkster.ttf");
    119     }
    120     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX")) {
    121         return SkTypeface::MakeFromName("Apple Color Emoji", SkFontStyle());
    122     }
    123     if (!strcmp(sk_tool_utils::platform_os_emoji(), "COLR")) {
    124         sk_sp<SkFontMgr> fm(SkFontMgr::RefDefault());
    125         const char *colorEmojiFontName = "Segoe UI Emoji";
    126         sk_sp<SkTypeface> typeface(fm->matchFamilyStyle(colorEmojiFontName, SkFontStyle()));
    127         if (typeface) {
    128             return typeface;
    129         }
    130         sk_sp<SkTypeface> fallback(fm->matchFamilyStyleCharacter(
    131             colorEmojiFontName, SkFontStyle(), nullptr /* bcp47 */, 0 /* bcp47Count */,
    132             0x1f4b0 /* character:  */));
    133         if (fallback) {
    134             return fallback;
    135         }
    136         // If we don't have Segoe UI Emoji and can't find a fallback, try Segoe UI Symbol.
    137         // Windows 7 does not have Segoe UI Emoji; Segoe UI Symbol has the (non - color) emoji.
    138         return SkTypeface::MakeFromName("Segoe UI Symbol", SkFontStyle());
    139     }
    140     return nullptr;
    141 }
    142 
    143 const char* emoji_sample_text() {
    144     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
    145         return "Hamburgefons";
    146     }
    147     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX") ||
    148         !strcmp(sk_tool_utils::platform_os_emoji(), "COLR"))
    149     {
    150         return "\xF0\x9F\x92\xB0" "\xF0\x9F\x8F\xA1" "\xF0\x9F\x8E\x85"  // 
    151                "\xF0\x9F\x8D\xAA" "\xF0\x9F\x8D\x95" "\xF0\x9F\x9A\x80"  // 
    152                "\xF0\x9F\x9A\xBB" "\xF0\x9F\x92\xA9" "\xF0\x9F\x93\xB7" // 
    153                "\xF0\x9F\x93\xA6" // 
    154                "\xF0\x9F\x87\xBA" "\xF0\x9F\x87\xB8" "\xF0\x9F\x87\xA6"; // 
    155     }
    156     return "";
    157 }
    158 
    159 const char* platform_os_name() {
    160     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    161         if (!strcmp("os", FLAGS_key[index])) {
    162             return FLAGS_key[index + 1];
    163         }
    164     }
    165     // when running SampleApp or dm without a --key pair, omit the platform name
    166     return "";
    167 }
    168 
    169 // omit version number in returned value
    170 SkString major_platform_os_name() {
    171     SkString name;
    172     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    173         if (!strcmp("os", FLAGS_key[index])) {
    174             const char* platform = FLAGS_key[index + 1];
    175             const char* end = platform;
    176             while (*end && (*end < '0' || *end > '9')) {
    177                 ++end;
    178             }
    179             name.append(platform, end - platform);
    180             break;
    181         }
    182     }
    183     return name;
    184 }
    185 
    186 const char* platform_extra_config(const char* config) {
    187     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    188         if (!strcmp("extra_config", FLAGS_key[index]) && !strcmp(config, FLAGS_key[index + 1])) {
    189             return config;
    190         }
    191     }
    192     return "";
    193 }
    194 
    195 const char* colortype_name(SkColorType ct) {
    196     switch (ct) {
    197         case kUnknown_SkColorType:      return "Unknown";
    198         case kAlpha_8_SkColorType:      return "Alpha_8";
    199         case kIndex_8_SkColorType:      return "Index_8";
    200         case kARGB_4444_SkColorType:    return "ARGB_4444";
    201         case kRGB_565_SkColorType:      return "RGB_565";
    202         case kRGBA_8888_SkColorType:    return "RGBA_8888";
    203         case kBGRA_8888_SkColorType:    return "BGRA_8888";
    204         case kRGBA_F16_SkColorType:     return "RGBA_F16";
    205         default:
    206             SkASSERT(false);
    207             return "unexpected colortype";
    208     }
    209 }
    210 
    211 SkColor color_to_565(SkColor color) {
    212     SkPMColor pmColor = SkPreMultiplyColor(color);
    213     U16CPU color16 = SkPixel32ToPixel16(pmColor);
    214     return SkPixel16ToColor(color16);
    215 }
    216 
    217 sk_sp<SkTypeface> create_portable_typeface(const char* name, SkFontStyle style) {
    218     return create_font(name, style);
    219 }
    220 
    221 void set_portable_typeface(SkPaint* paint, const char* name, SkFontStyle style) {
    222     paint->setTypeface(create_font(name, style));
    223 }
    224 
    225 void write_pixels(SkCanvas* canvas, const SkBitmap& bitmap, int x, int y,
    226                   SkColorType colorType, SkAlphaType alphaType) {
    227     SkBitmap tmp(bitmap);
    228     tmp.lockPixels();
    229 
    230     const SkImageInfo info = SkImageInfo::Make(tmp.width(), tmp.height(), colorType, alphaType);
    231 
    232     canvas->writePixels(info, tmp.getPixels(), tmp.rowBytes(), x, y);
    233 }
    234 
    235 sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) {
    236     SkBitmap bm;
    237     bm.allocPixels(SkImageInfo::MakeS32(2 * size, 2 * size, kPremul_SkAlphaType));
    238     bm.eraseColor(c1);
    239     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
    240     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
    241     return SkShader::MakeBitmapShader(
    242             bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
    243 }
    244 
    245 SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize) {
    246     SkBitmap bitmap;
    247     bitmap.allocPixels(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    248     SkCanvas canvas(bitmap);
    249 
    250     sk_tool_utils::draw_checkerboard(&canvas, c1, c2, checkSize);
    251     return bitmap;
    252 }
    253 
    254 void draw_checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) {
    255     SkPaint paint;
    256     paint.setShader(create_checkerboard_shader(c1, c2, size));
    257     paint.setBlendMode(SkBlendMode::kSrc);
    258     canvas->drawPaint(paint);
    259 }
    260 
    261 SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y,
    262                               int textSize, const char* str) {
    263     SkBitmap bitmap;
    264     bitmap.allocN32Pixels(w, h);
    265     SkCanvas canvas(bitmap);
    266 
    267     SkPaint paint;
    268     paint.setAntiAlias(true);
    269     sk_tool_utils::set_portable_typeface(&paint);
    270     paint.setColor(c);
    271     paint.setTextSize(SkIntToScalar(textSize));
    272 
    273     canvas.clear(0x00000000);
    274     canvas.drawText(str, strlen(str), SkIntToScalar(x), SkIntToScalar(y), paint);
    275 
    276     // Tag data as sRGB (without doing any color space conversion). Color-space aware configs
    277     // will process this correctly but legacy configs will render as if this returned N32.
    278     SkBitmap result;
    279     result.setInfo(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    280     result.setPixelRef(sk_ref_sp(bitmap.pixelRef()), 0, 0);
    281     return result;
    282 }
    283 
    284 void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPaint& origPaint,
    285                       SkScalar x, SkScalar y) {
    286     SkPaint paint(origPaint);
    287     SkTDArray<uint16_t> glyphs;
    288 
    289     size_t len = strlen(text);
    290     glyphs.append(paint.textToGlyphs(text, len, nullptr));
    291     paint.textToGlyphs(text, len, glyphs.begin());
    292 
    293     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
    294     const SkTextBlobBuilder::RunBuffer& run = builder->allocRun(paint, glyphs.count(), x, y,
    295                                                                 nullptr);
    296     memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
    297 }
    298 
    299 static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) {
    300     SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f));
    301     unsigned char r = static_cast<unsigned char>((0.5f * norm.fX + 0.5f) * 255);
    302     unsigned char g = static_cast<unsigned char>((-0.5f * norm.fY + 0.5f) * 255);
    303     unsigned char b = static_cast<unsigned char>((0.5f * norm.fZ + 0.5f) * 255);
    304     *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
    305 }
    306 
    307 void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) {
    308     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    309                                          dst.fTop + (dst.height() / 2.0f));
    310     const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f);
    311 
    312     SkVector3 norm;
    313 
    314     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    315         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    316             norm.fX = (x + 0.5f - center.fX) / halfSize.fX;
    317             norm.fY = (y + 0.5f - center.fY) / halfSize.fY;
    318 
    319             SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY;
    320             if (tmp >= 1.0f) {
    321                 norm.set(0.0f, 0.0f, 1.0f);
    322             } else {
    323                 norm.fZ = sqrtf(1.0f - tmp);
    324             }
    325 
    326             norm_to_rgb(bm, x, y, norm);
    327         }
    328     }
    329 }
    330 
    331 void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) {
    332     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    333                                          dst.fTop + (dst.height() / 2.0f));
    334 
    335     SkIRect inner = dst;
    336     inner.inset(dst.width()/4, dst.height()/4);
    337 
    338     SkPoint3 norm;
    339     const SkPoint3 left =  SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2);
    340     const SkPoint3 up =    SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    341     const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2,  0.0f, SK_ScalarRoot2Over2);
    342     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    343 
    344     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    345         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    346             if (inner.contains(x, y)) {
    347                 norm.set(0.0f, 0.0f, 1.0f);
    348             } else {
    349                 SkScalar locX = x + 0.5f - center.fX;
    350                 SkScalar locY = y + 0.5f - center.fY;
    351 
    352                 if (locX >= 0.0f) {
    353                     if (locY > 0.0f) {
    354                         norm = locX >= locY ? right : down;   // LR corner
    355                     } else {
    356                         norm = locX > -locY ? right : up;     // UR corner
    357                     }
    358                 } else {
    359                     if (locY > 0.0f) {
    360                         norm = -locX > locY ? left : down;    // LL corner
    361                     } else {
    362                         norm = locX > locY ? up : left;       // UL corner
    363                     }
    364                 }
    365             }
    366 
    367             norm_to_rgb(bm, x, y, norm);
    368         }
    369     }
    370 }
    371 
    372 void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) {
    373     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    374                                          dst.fTop + (dst.height() / 2.0f));
    375 
    376     static const SkScalar k1OverRoot3 = 0.5773502692f;
    377 
    378     SkPoint3 norm;
    379     const SkPoint3 leftUp =  SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3);
    380     const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3,  -k1OverRoot3, k1OverRoot3);
    381     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    382 
    383     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    384         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    385             SkScalar locX = x + 0.5f - center.fX;
    386             SkScalar locY = y + 0.5f - center.fY;
    387 
    388             if (locX >= 0.0f) {
    389                 if (locY > 0.0f) {
    390                     norm = locX >= locY ? rightUp : down;   // LR corner
    391                 } else {
    392                     norm = rightUp;
    393                 }
    394             } else {
    395                 if (locY > 0.0f) {
    396                     norm = -locX > locY ? leftUp : down;    // LL corner
    397                 } else {
    398                     norm = leftUp;
    399                 }
    400             }
    401 
    402             norm_to_rgb(bm, x, y, norm);
    403         }
    404     }
    405 }
    406 
    407 #if defined(_MSC_VER)
    408     // MSVC takes ~2 minutes to compile this function with optimization.
    409     // We don't really care to wait that long for this function.
    410     #pragma optimize("", off)
    411 #endif
    412 void make_big_path(SkPath& path) {
    413     #include "BigPathBench.inc"
    414 }
    415 
    416 static float gaussian2d_value(int x, int y, float sigma) {
    417     // don't bother with the scale term since we're just going to normalize the
    418     // kernel anyways
    419     float temp = expf(-(x*x + y*y)/(2*sigma*sigma));
    420     return temp;
    421 }
    422 
    423 static float* create_2d_kernel(float sigma, int* filterSize) {
    424     // We will actually take 2*halfFilterSize+1 samples (i.e., our filter kernel
    425     // sizes are always odd)
    426     int halfFilterSize = SkScalarCeilToInt(6*sigma)/2;
    427     int wh = *filterSize = 2*halfFilterSize + 1;
    428 
    429     float* temp = new float[wh*wh];
    430 
    431     float filterTot = 0.0f;
    432     for (int yOff = 0; yOff < wh; ++yOff) {
    433         for (int xOff = 0; xOff < wh; ++xOff) {
    434             temp[yOff*wh+xOff] = gaussian2d_value(xOff-halfFilterSize, yOff-halfFilterSize, sigma);
    435 
    436             filterTot += temp[yOff*wh+xOff];
    437         }
    438     }
    439 
    440     // normalize the kernel
    441     for (int yOff = 0; yOff < wh; ++yOff) {
    442         for (int xOff = 0; xOff < wh; ++xOff) {
    443             temp[yOff*wh+xOff] /= filterTot;
    444         }
    445     }
    446 
    447     return temp;
    448 }
    449 
    450 static SkPMColor blur_pixel(const SkBitmap& bm, int x, int y, float* kernel, int wh) {
    451     SkASSERT(wh & 0x1);
    452 
    453     int halfFilterSize = (wh-1)/2;
    454 
    455     float r = 0.0f, g = 0.0f, b = 0.0f;
    456     for (int yOff = 0; yOff < wh; ++yOff) {
    457         int ySamp = y + yOff - halfFilterSize;
    458 
    459         if (ySamp < 0) {
    460             ySamp = 0;
    461         } else if (ySamp > bm.height()-1) {
    462             ySamp = bm.height()-1;
    463         }
    464 
    465         for (int xOff = 0; xOff < wh; ++xOff) {
    466             int xSamp = x + xOff - halfFilterSize;
    467 
    468             if (xSamp < 0) {
    469                 xSamp = 0;
    470             } else if (xSamp > bm.width()-1) {
    471                 xSamp = bm.width()-1;
    472             }
    473 
    474             float filter = kernel[yOff*wh + xOff];
    475 
    476             SkPMColor c = *bm.getAddr32(xSamp, ySamp);
    477 
    478             r += SkGetPackedR32(c) * filter;
    479             g += SkGetPackedG32(c) * filter;
    480             b += SkGetPackedB32(c) * filter;
    481         }
    482     }
    483 
    484     U8CPU r8, g8, b8;
    485 
    486     r8 = (U8CPU) (r+0.5f);
    487     g8 = (U8CPU) (g+0.5f);
    488     b8 = (U8CPU) (b+0.5f);
    489 
    490     return SkPackARGB32(255, r8, g8, b8);
    491 }
    492 
    493 SkBitmap slow_blur(const SkBitmap& src, float sigma) {
    494     SkBitmap dst;
    495 
    496     dst.allocN32Pixels(src.width(), src.height(), true);
    497 
    498     int wh;
    499     std::unique_ptr<float[]> kernel(create_2d_kernel(sigma, &wh));
    500 
    501     for (int y = 0; y < src.height(); ++y) {
    502         for (int x = 0; x < src.width(); ++x) {
    503             *dst.getAddr32(x, y) = blur_pixel(src, x, y, kernel.get(), wh);
    504         }
    505     }
    506 
    507     return dst;
    508 }
    509 
    510 // compute the intersection point between the diagonal and the ellipse in the
    511 // lower right corner
    512 static SkPoint intersection(SkScalar w, SkScalar h) {
    513     SkASSERT(w > 0.0f || h > 0.0f);
    514 
    515     return SkPoint::Make(w / SK_ScalarSqrt2, h / SK_ScalarSqrt2);
    516 }
    517 
    518 // Use the intersection of the corners' diagonals with their ellipses to shrink
    519 // the bounding rect
    520 SkRect compute_central_occluder(const SkRRect& rr) {
    521     const SkRect r = rr.getBounds();
    522 
    523     SkScalar newL = r.fLeft, newT = r.fTop, newR = r.fRight, newB = r.fBottom;
    524 
    525     SkVector radii = rr.radii(SkRRect::kUpperLeft_Corner);
    526     if (!radii.isZero()) {
    527         SkPoint p = intersection(radii.fX, radii.fY);
    528 
    529         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
    530         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    531     }
    532 
    533     radii = rr.radii(SkRRect::kUpperRight_Corner);
    534     if (!radii.isZero()) {
    535         SkPoint p = intersection(radii.fX, radii.fY);
    536 
    537         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
    538         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    539     }
    540 
    541     radii = rr.radii(SkRRect::kLowerRight_Corner);
    542     if (!radii.isZero()) {
    543         SkPoint p = intersection(radii.fX, radii.fY);
    544 
    545         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
    546         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    547     }
    548 
    549     radii = rr.radii(SkRRect::kLowerLeft_Corner);
    550     if (!radii.isZero()) {
    551         SkPoint p = intersection(radii.fX, radii.fY);
    552 
    553         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
    554         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    555     }
    556 
    557     return SkRect::MakeLTRB(newL, newT, newR, newB);
    558 }
    559 
    560 // The widest inset rect
    561 SkRect compute_widest_occluder(const SkRRect& rr) {
    562     const SkRect& r = rr.getBounds();
    563 
    564     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    565     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    566     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    567     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
    568 
    569     SkScalar maxT = SkTMax(ul.fY, ur.fY);
    570     SkScalar maxB = SkTMax(ll.fY, lr.fY);
    571 
    572     return SkRect::MakeLTRB(r.fLeft, r.fTop + maxT, r.fRight, r.fBottom - maxB);
    573 
    574 }
    575 
    576 // The tallest inset rect
    577 SkRect compute_tallest_occluder(const SkRRect& rr) {
    578     const SkRect& r = rr.getBounds();
    579 
    580     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    581     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    582     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    583     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
    584 
    585     SkScalar maxL = SkTMax(ul.fX, ll.fX);
    586     SkScalar maxR = SkTMax(ur.fX, lr.fX);
    587 
    588     return SkRect::MakeLTRB(r.fLeft + maxL, r.fTop, r.fRight - maxR, r.fBottom);
    589 }
    590 
    591 void copy_to_g8(SkBitmap* dst, const SkBitmap& src) {
    592     SkASSERT(kBGRA_8888_SkColorType == src.colorType() ||
    593              kRGBA_8888_SkColorType == src.colorType());
    594 
    595     SkImageInfo grayInfo = src.info().makeColorType(kGray_8_SkColorType);
    596     dst->allocPixels(grayInfo);
    597     uint8_t* dst8 = (uint8_t*)dst->getPixels();
    598     const uint32_t* src32 = (const uint32_t*)src.getPixels();
    599 
    600     const int w = src.width();
    601     const int h = src.height();
    602     const bool isBGRA = (kBGRA_8888_SkColorType == src.colorType());
    603     for (int y = 0; y < h; ++y) {
    604         if (isBGRA) {
    605             // BGRA
    606             for (int x = 0; x < w; ++x) {
    607                 uint32_t s = src32[x];
    608                 dst8[x] = SkComputeLuminance((s >> 16) & 0xFF, (s >> 8) & 0xFF, s & 0xFF);
    609             }
    610         } else {
    611             // RGBA
    612             for (int x = 0; x < w; ++x) {
    613                 uint32_t s = src32[x];
    614                 dst8[x] = SkComputeLuminance(s & 0xFF, (s >> 8) & 0xFF, (s >> 16) & 0xFF);
    615             }
    616         }
    617         src32 = (const uint32_t*)((const char*)src32 + src.rowBytes());
    618         dst8 += dst->rowBytes();
    619     }
    620 }
    621 
    622 #if SK_SUPPORT_GPU
    623 sk_sp<SkColorFilter> MakeLinearToSRGBColorFilter() {
    624     return SkSRGBColorFilter::Make(GrSRGBEffect::Mode::kLinearToSRGB);
    625 }
    626 
    627 sk_sp<SkColorFilter> MakeSRGBToLinearColorFilter() {
    628     return SkSRGBColorFilter::Make(GrSRGBEffect::Mode::kSRGBToLinear);
    629 }
    630 #endif
    631 
    632 }  // namespace sk_tool_utils
    633