1 /****************************************************************************** 2 * 3 * Copyright (C) 2014 The Android Open Source Project 4 * Copyright 2003 - 2004 Open Interface North America, Inc. All rights 5 * reserved. 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at: 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 ******************************************************************************/ 20 21 /******************************************************************************* 22 $Revision: #1 $ 23 ******************************************************************************/ 24 25 /** 26 @file 27 28 The functions in this file relate to the allocation of available bits to 29 subbands within the SBC/eSBC frame, along with support functions for computing 30 frame length and bitrate. 31 32 @ingroup codec_internal 33 */ 34 35 /** 36 @addtogroup codec_internal 37 @{ 38 */ 39 40 #include <oi_codec_sbc_private.h> 41 #include "oi_utils.h" 42 43 uint32_t OI_SBC_MaxBitpool(OI_CODEC_SBC_FRAME_INFO* frame) { 44 switch (frame->mode) { 45 case SBC_MONO: 46 case SBC_DUAL_CHANNEL: 47 return 16 * frame->nrof_subbands; 48 case SBC_STEREO: 49 case SBC_JOINT_STEREO: 50 return 32 * frame->nrof_subbands; 51 } 52 53 ERROR(("Invalid frame mode %d", frame->mode)); 54 OI_ASSERT(false); 55 return 0; /* Should never be reached */ 56 } 57 58 PRIVATE uint16_t internal_CalculateFramelen(OI_CODEC_SBC_FRAME_INFO* frame) { 59 uint16_t nbits = frame->nrof_blocks * frame->bitpool; 60 uint16_t nrof_subbands = frame->nrof_subbands; 61 uint16_t result = nbits; 62 63 if (frame->mode == SBC_JOINT_STEREO) { 64 result += nrof_subbands + (8 * nrof_subbands); 65 } else { 66 if (frame->mode == SBC_DUAL_CHANNEL) { 67 result += nbits; 68 } 69 if (frame->mode == SBC_MONO) { 70 result += 4 * nrof_subbands; 71 } else { 72 result += 8 * nrof_subbands; 73 } 74 } 75 return SBC_HEADER_LEN + (result + 7) / 8; 76 } 77 78 PRIVATE uint32_t internal_CalculateBitrate(OI_CODEC_SBC_FRAME_INFO* frame) { 79 OI_UINT blocksbands; 80 blocksbands = frame->nrof_subbands * frame->nrof_blocks; 81 82 return DIVIDE(8 * internal_CalculateFramelen(frame) * frame->frequency, 83 blocksbands); 84 } 85 86 INLINE uint16_t OI_SBC_CalculateFrameAndHeaderlen( 87 OI_CODEC_SBC_FRAME_INFO* frame, OI_UINT* headerLen_) { 88 OI_UINT headerLen = 89 SBC_HEADER_LEN + frame->nrof_subbands * frame->nrof_channels / 2; 90 91 if (frame->mode == SBC_JOINT_STEREO) { 92 headerLen++; 93 } 94 95 *headerLen_ = headerLen; 96 return internal_CalculateFramelen(frame); 97 } 98 99 #define MIN(x, y) ((x) < (y) ? (x) : (y)) 100 101 /* 102 * Computes the bit need for each sample and as also returns a counts of bit 103 * needs that are greater than one. This count is used in the first phase of bit 104 * allocation. 105 * 106 * We also compute a preferred bitpool value that this is the minimum bitpool 107 * needed to guarantee lossless representation of the audio data. The preferred 108 * bitpool may be larger than the bits actually required but the only input we 109 * have are the scale factors. For example, it takes 2 bits to represent values 110 * in the range -1 .. +1 but the scale factor is 0. To guarantee lossless 111 * representation we add 2 to each scale factor and sum them to come up with the 112 * preferred bitpool. This is not ideal because 0 requires 0 bits but we 113 * currently have no way of knowing this. 114 * 115 * @param bitneed Array to return bitneeds for each subband 116 * 117 * @param ch Channel 0 or 1 118 * 119 * @param preferredBitpool Returns the number of reserved bits 120 * 121 * @return The SBC bit need 122 * 123 */ 124 OI_UINT computeBitneed(OI_CODEC_SBC_COMMON_CONTEXT* common, uint8_t* bitneeds, 125 OI_UINT ch, OI_UINT* preferredBitpool) { 126 static const int8_t offset4[4][4] = { 127 {-1, 0, 0, 0}, {-2, 0, 0, 1}, {-2, 0, 0, 1}, {-2, 0, 0, 1}}; 128 129 static const int8_t offset8[4][8] = {{-2, 0, 0, 0, 0, 0, 0, 1}, 130 {-3, 0, 0, 0, 0, 0, 1, 2}, 131 {-4, 0, 0, 0, 0, 0, 1, 2}, 132 {-4, 0, 0, 0, 0, 0, 1, 2}}; 133 134 const OI_UINT nrof_subbands = common->frameInfo.nrof_subbands; 135 OI_UINT sb; 136 int8_t* scale_factor = &common->scale_factor[ch ? nrof_subbands : 0]; 137 OI_UINT bitcount = 0; 138 uint8_t maxBits = 0; 139 uint8_t prefBits = 0; 140 141 if (common->frameInfo.alloc == SBC_SNR) { 142 for (sb = 0; sb < nrof_subbands; sb++) { 143 OI_INT bits = scale_factor[sb]; 144 if (bits > maxBits) { 145 maxBits = bits; 146 } 147 bitneeds[sb] = bits; 148 if (bitneeds[sb] > 1) { 149 bitcount += bits; 150 } 151 prefBits += 2 + bits; 152 } 153 } else { 154 const int8_t* offset; 155 if (nrof_subbands == 4) { 156 offset = offset4[common->frameInfo.freqIndex]; 157 } else { 158 offset = offset8[common->frameInfo.freqIndex]; 159 } 160 for (sb = 0; sb < nrof_subbands; sb++) { 161 OI_INT bits = scale_factor[sb]; 162 if (bits > maxBits) { 163 maxBits = bits; 164 } 165 prefBits += 2 + bits; 166 if (bits) { 167 bits -= offset[sb]; 168 if (bits > 0) { 169 bits /= 2; 170 } 171 bits += 5; 172 } 173 bitneeds[sb] = bits; 174 if (bitneeds[sb] > 1) { 175 bitcount += bits; 176 } 177 } 178 } 179 common->maxBitneed = OI_MAX(maxBits, common->maxBitneed); 180 *preferredBitpool += prefBits; 181 return bitcount; 182 } 183 184 /* 185 * Explanation of the adjustToFitBitpool inner loop. 186 * 187 * The inner loop computes the effect of adjusting the bit allocation up or 188 * down. Allocations must be 0 or in the range 2..16. This is accomplished by 189 * the following code: 190 * 191 * for (s = bands - 1; s >= 0; --s) { 192 * OI_INT bits = bitadjust + bitneeds[s]; 193 * bits = bits < 2 ? 0 : bits; 194 * bits = bits > 16 ? 16 : bits; 195 * count += bits; 196 * } 197 * 198 * This loop can be optimized to perform 4 operations at a time as follows: 199 * 200 * Adjustment is computed as a 7 bit signed value and added to the bitneed. 201 * 202 * Negative allocations are zeroed by masking. (n & 0x40) >> 6 puts the 203 * sign bit into bit 0, adding this to 0x7F give us a mask of 0x80 204 * for -ve values and 0x7F for +ve values. 205 * 206 * n &= 0x7F + (n & 0x40) >> 6) 207 * 208 * Allocations greater than 16 are truncated to 16. Adjusted allocations are in 209 * the range 0..31 so we know that bit 4 indicates values >= 16. We use this bit 210 * to create a mask that zeroes bits 0 .. 3 if bit 4 is set. 211 * 212 * n &= (15 + (n >> 4)) 213 * 214 * Allocations of 1 are disallowed. Add and shift creates a mask that 215 * eliminates the illegal value 216 * 217 * n &= ((n + 14) >> 4) | 0x1E 218 * 219 * These operations can be performed in 8 bits without overflowing so we can 220 * operate on 4 values at once. 221 */ 222 223 /* 224 * Encoder/Decoder 225 * 226 * Computes adjustment +/- of bitneeds to fill bitpool and returns overall 227 * adjustment and excess bits. 228 * 229 * @param bitpool The bitpool we have to work within 230 * 231 * @param bitneeds An array of bit needs (more acturately allocation 232 * prioritities) for each subband across all blocks in the SBC 233 * frame 234 * 235 * @param subbands The number of subbands over which the adkustment is 236 * calculated. For mono and dual mode this is 4 or 8, for 237 * stereo or joint stereo this is 8 or 16. 238 * 239 * @param bitcount A starting point for the adjustment 240 * 241 * @param excess Returns the excess bits after the adjustment 242 * 243 * @return The adjustment. 244 */ 245 OI_INT adjustToFitBitpool(const OI_UINT bitpool, uint32_t* bitneeds, 246 const OI_UINT subbands, OI_UINT bitcount, 247 OI_UINT* excess) { 248 OI_INT maxBitadjust = 0; 249 OI_INT bitadjust = (bitcount > bitpool) ? -8 : 8; 250 OI_INT chop = 8; 251 252 /* 253 * This is essentially a binary search for the optimal adjustment value. 254 */ 255 while ((bitcount != bitpool) && chop) { 256 uint32_t total = 0; 257 OI_UINT count; 258 uint32_t adjust4; 259 OI_INT i; 260 261 adjust4 = bitadjust & 0x7F; 262 adjust4 |= (adjust4 << 8); 263 adjust4 |= (adjust4 << 16); 264 265 for (i = (subbands / 4 - 1); i >= 0; --i) { 266 uint32_t mask; 267 uint32_t n = bitneeds[i] + adjust4; 268 mask = 0x7F7F7F7F + ((n & 0x40404040) >> 6); 269 n &= mask; 270 mask = 0x0F0F0F0F + ((n & 0x10101010) >> 4); 271 n &= mask; 272 mask = (((n + 0x0E0E0E0E) >> 4) | 0x1E1E1E1E); 273 n &= mask; 274 total += n; 275 } 276 277 count = (total & 0xFFFF) + (total >> 16); 278 count = (count & 0xFF) + (count >> 8); 279 280 chop >>= 1; 281 if (count > bitpool) { 282 bitadjust -= chop; 283 } else { 284 maxBitadjust = bitadjust; 285 bitcount = count; 286 bitadjust += chop; 287 } 288 } 289 290 *excess = bitpool - bitcount; 291 292 return maxBitadjust; 293 } 294 295 /* 296 * The bit allocator trys to avoid single bit allocations except as a last 297 * resort. So in the case where a bitneed of 1 was passed over during the 298 * adsjustment phase 2 bits are now allocated. 299 */ 300 INLINE OI_INT allocAdjustedBits(uint8_t* dest, OI_INT bits, OI_INT excess) { 301 if (bits < 16) { 302 if (bits > 1) { 303 if (excess) { 304 ++bits; 305 --excess; 306 } 307 } else if ((bits == 1) && (excess > 1)) { 308 bits = 2; 309 excess -= 2; 310 } else { 311 bits = 0; 312 } 313 } else { 314 bits = 16; 315 } 316 *dest = (uint8_t)bits; 317 return excess; 318 } 319 320 /* 321 * Excess bits not allocated by allocaAdjustedBits are allocated round-robin. 322 */ 323 INLINE OI_INT allocExcessBits(uint8_t* dest, OI_INT excess) { 324 if (*dest < 16) { 325 *dest += 1; 326 return excess - 1; 327 } else { 328 return excess; 329 } 330 } 331 332 void oneChannelBitAllocation(OI_CODEC_SBC_COMMON_CONTEXT* common, 333 BITNEED_UNION1* bitneeds, OI_UINT ch, 334 OI_UINT bitcount) { 335 const uint8_t nrof_subbands = common->frameInfo.nrof_subbands; 336 OI_UINT excess; 337 OI_UINT sb; 338 OI_INT bitadjust; 339 uint8_t RESTRICT* allocBits; 340 341 { 342 OI_UINT ex; 343 bitadjust = adjustToFitBitpool(common->frameInfo.bitpool, bitneeds->uint32, 344 nrof_subbands, bitcount, &ex); 345 /* We want the compiler to put excess into a register */ 346 excess = ex; 347 } 348 349 /* 350 * Allocate adjusted bits 351 */ 352 allocBits = &common->bits.uint8[ch ? nrof_subbands : 0]; 353 354 sb = 0; 355 while (sb < nrof_subbands) { 356 excess = allocAdjustedBits(&allocBits[sb], bitneeds->uint8[sb] + bitadjust, 357 excess); 358 ++sb; 359 } 360 sb = 0; 361 while (excess) { 362 excess = allocExcessBits(&allocBits[sb], excess); 363 ++sb; 364 } 365 } 366 367 void monoBitAllocation(OI_CODEC_SBC_COMMON_CONTEXT* common) { 368 BITNEED_UNION1 bitneeds; 369 OI_UINT bitcount; 370 OI_UINT bitpoolPreference = 0; 371 372 bitcount = computeBitneed(common, bitneeds.uint8, 0, &bitpoolPreference); 373 374 oneChannelBitAllocation(common, &bitneeds, 0, bitcount); 375 } 376 377 /** 378 @} 379 */ 380