HomeSort by relevance Sort by last modified time
    Searched defs:Program (Results 1 - 25 of 87) sorted by null

1 2 3 4

  /cts/tests/openglperf2/jni/graphics/
Program.h 21 class Program {
23 explicit Program(GLuint programId);
24 virtual ~Program() {};
Program.cpp 17 Program::Program(GLuint programId) :
21 void Program::before(Matrix& model, Matrix& view, Matrix& projection) {
25 void Program::after(Matrix& model, Matrix& view, Matrix& projection) {
  /external/flatbuffers/tests/FlatBuffers.Test/
Program.cs 24 static class Program
  /external/swiftshader/third_party/LLVM/utils/not/
not.cpp 11 #include "llvm/Support/Program.h"
16 sys::Path Program = sys::Program::FindProgramByName(argv[1]);
19 int Result = sys::Program::ExecuteAndWait(Program, argv + 1, 0, 0, 0, 0,
  /external/protobuf/csharp/src/Google.Protobuf.JsonDump/
Program.cs 41 internal class Program
  /external/skia/experimental/xps_to_png/
xps_to_png.cs 21 class Program {
  /external/swiftshader/third_party/LLVM/include/llvm/Support/
Program.h 1 //===- llvm/Support/Program.h ------------------------------------*- C++ -*-===//
10 // This file declares the llvm::sys::Program class.
28 /// class is used to specify the location of the Program.
31 class Program {
36 Program(const Program& other);
37 Program& operator=(const Program& other);
43 Program();
44 ~Program();
    [all...]
  /external/libchrome/sandbox/linux/bpf_dsl/
codegen.h 30 // Compile() to convert this DAG to a Program.
47 // CodeGen::Program program = gen.Compile(dag);
49 // static_cast<unsigned short>(program.size()), &program[0] };
55 // program in the kernel.
56 typedef std::vector<struct sock_filter> Program;
59 using Node = Program::size_type;
79 // program that can be executed by a BPF virtual machine.
80 Program Compile(Node head)
    [all...]
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
Program.java 25 public abstract class Program {
  /frameworks/av/cmds/screenrecord/
Program.h 32 class Program {
37 Program() :
46 ~Program() { release(); }
48 // Initialize the program for use with the specified texture type.
51 // Release the program and associated resources.
67 Program(const Program&);
68 Program& operator=(const Program&);
  /frameworks/rs/
rsProgram.cpp 25 Program::Program(Context *rsc, const char * shaderText, size_t shaderLength,
87 Program::~Program() {
113 bool Program::freeChildren() {
125 void Program::initMemberVars() {
152 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) {
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
200 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) {
213 Program *p = static_cast<Program *>(vp)
    [all...]
  /frameworks/base/libs/hwui/
Program.cpp 19 #include "Program.h"
26 // Base program
29 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) {
82 Program::~Program() {
84 // This would ideally happen after linking the program
97 int Program::addAttrib(const char* name) {
103 int Program::bindAttrib(const char* name, ShaderBindings bindingSlot) {
109 int Program::getAttrib(const char* name)
    [all...]
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 22 #include "Program.h"
28 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment)
76 Program::~Program() {
79 bool Program::isValid() const {
83 void Program::use() {
87 GLuint Program::getAttrib(const char* name) const {
92 GLint Program::getUniform(const char* name) const {
97 GLuint Program::buildShader(const char* source, GLenum type)
    [all...]
Program.h 32 * Abstracts a GLSL program comprising a vertex and fragment shader
34 class Program {
39 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
40 ~Program();
45 /* Binds this program to the GLES context */
65 // Name of the OpenGL program and shaders
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinition.cpp 2 * drawElements Quality Program OpenGL ES 3.1 Module
21 * \brief Program interface
409 Program::Program (void)
430 Program::~Program (void)
432 // delete shader struct types, need to be done by the program since shaders might share struct types
455 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version)
470 void Program::setSeparable (bool separable)
475 bool Program::isSeparable (void) cons
    [all...]
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/unittest/test/
test_break.py 199 class Program(unittest.TestProgram):
209 p = Program(False)
222 p = Program(True)
  /external/fonttools/Lib/fontTools/ttLib/tables/
ttProgram.py 203 class Program(object):
281 raise tt_instructions_error("Syntax error in TT program (%s)" % assembly[pos-5:pos+15])
307 raise tt_instructions_error("Syntax error in TT program (%s)" % assembly[pos:pos+15])
456 p = Program()
  /external/llvm/tools/bugpoint/
BugDriver.h 51 Module *Program; // The raw program, linked together
53 AbstractInterpreter *Interpreter; // How to run the program
110 /// miscompiles Program as input. It tries to reduce the testcase to
111 /// something that smaller that still miscompiles the program.
133 Module *getProgram() const { return Program; }
138 Module *OldProgram = Program;
139 Program = M;
153 /// setNewProgram - If we reduce or update the program somehow, call this
155 /// the specified one as the current program
    [all...]
  /external/skia/src/sksl/ir/
SkSLProgram.h 25 * Represents a fully-digested program, ready for code generation.
27 struct Program {
36 // if true, this program requires the render target height uniform to be defined
39 // if true, this program must be recompiled if the flipY setting changes. If false, the
40 // program will compile to the same code regardless of the flipY setting.
59 Program(Kind kind,
  /external/swiftshader/third_party/LLVM/tools/bugpoint/
BugDriver.h 50 Module *Program; // The raw program, linked together
52 AbstractInterpreter *Interpreter; // How to run the program
109 /// miscompiles Program as input. It tries to reduce the testcase to
110 /// something that smaller that still miscompiles the program.
138 Module *getProgram() const { return Program; }
143 Module *OldProgram = Program;
144 Program = M;
158 /// setNewProgram - If we reduce or update the program somehow, call this
160 /// the specified one as the current program.
    [all...]
  /prebuilts/gdb/darwin-x86/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)
  /prebuilts/gdb/linux-x86/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/test/
test_break.py 210 class Program(unittest.TestProgram):
220 p = Program(False)
233 p = Program(True)
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.hpp 197 class Program
200 virtual ~Program (void) { }
202 virtual rr::Program getReferenceProgram (void) const = 0;
205 class CoordinateCaptureProgram : public Program
217 virtual rr::Program getReferenceProgram (void) const
219 return rr::Program(&m_vertexShader, &m_fragmentShader);
231 const rr::Program* const program);
263 const rr::Program* m_program;

Completed in 1371 milliseconds

1 2 3 4