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    Searched defs:RenderScene (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
OGLESBasicTnL.cpp 51 virtual bool RenderScene();
190 @Function RenderScene
199 bool OGLESBasicTnL::RenderScene()
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_LinuxX11.cpp 579 @Function RenderScene
587 bool RenderScene( GLuint shaderProgram, EGLDisplay eglDisplay, EGLSurface eglSurface, Display* nativeDisplay )
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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp 101 virtual bool RenderScene();
485 @Function RenderScene
494 bool OGLES2DisplacementMap::RenderScene()
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
OGLES3ColourGrading.cpp 172 virtual bool RenderScene();
662 @Function RenderScene
671 bool OGLES3ColourGrading::RenderScene()
  /external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShell.h 45 virtual bool RenderScene();
70 RenderScene() is the main rendering loop function of the program. This function must return FALSE when the user wants to terminate the application.
88 bool MyApplication::RenderScene()
118 bool MyApplication::RenderScene()
300 prefInitRepeats, /*!< Number of times to reinitialise (if >0 when app returns false from RenderScene(), shell will ReleaseView(), InitView() then re-enter RenderScene() loop). Decrements on each initialisation. */
391 QuitApplication(), InitView(), ReleaseView(), RenderScene()). Default stub
449 are initialised, before entering the RenderScene() loop.
466 will be called after the RenderScene() loop, before
480 virtual bool RenderScene() { return true; }
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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp 181 virtual bool RenderScene();
548 @Function RenderScene
557 bool OGLES2ChameleonMan::RenderScene()

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