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    Searched defs:ShaderInput (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/randomshaders/
rsgShader.hpp 64 class ShaderInput
67 ShaderInput (const Variable* variable, ConstValueRangeAccess valueRange);
68 ~ShaderInput (void) {}
109 std::vector<ShaderInput*>& getInputs (void) { return m_inputs; }
110 std::vector<ShaderInput*>& getUniforms (void) { return m_uniforms; }
113 const std::vector<ShaderInput*>& getInputs (void) const { return m_inputs; }
114 const std::vector<ShaderInput*>& getUniforms (void) const { return m_uniforms; }
123 std::vector<ShaderInput*> m_inputs;
124 std::vector<ShaderInput*> m_uniforms;
rsgShader.cpp 58 ShaderInput::ShaderInput (const Variable* variable, ConstValueRangeAccess valueRange)
  /external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp 110 struct ShaderInput
112 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
588 ShaderEvalFunc getEvalFunc (const ShaderInput& in0, const ShaderInput& in1, MatrixOp op)
742 ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase);
752 ShaderInput m_in0;
753 ShaderInput m_in1;
757 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 210 struct ShaderInput
212 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
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  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 215 struct ShaderInput
217 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
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