/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 450 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 493 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT) [all...] |
es2pStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 494 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 542 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT) [all...] |
/external/deqp/modules/gles3/performance/ |
es3pRedundantStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 446 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 483 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT) [all...] |
es3pStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 490 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 532 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fRandomFragmentOpTests.cpp | 63 VIEWPORT_WIDTH = 64, 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH);
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es2fTextureWrapTests.cpp | 53 VIEWPORT_WIDTH = 256, 164 RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()));
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es2fTextureFilteringTests.cpp | 55 VIEWPORT_WIDTH = 64, 224 const float viewportW = (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); 265 const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
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es2fDepthStencilTests.cpp | 62 VIEWPORT_WIDTH = 4*3*4, 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); [all...] |
es2fTextureUnitTests.cpp | 63 static const int VIEWPORT_WIDTH = 128; 761 int viewportWidth = deMin32(VIEWPORT_WIDTH, renderTarget.getWidth()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRandomFragmentOpTests.cpp | 63 VIEWPORT_WIDTH = 64, 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH);
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es3fTextureWrapTests.cpp | 79 VIEWPORT_WIDTH = 256, 298 const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) + m_caseNdx);
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es3fTransformFeedbackTests.cpp | 69 VIEWPORT_WIDTH = 128, [all...] |
es3fDepthStencilTests.cpp | 62 VIEWPORT_WIDTH = 4*3*4, 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); [all...] |
es3fShaderDerivateTests.cpp | 72 VIEWPORT_WIDTH = 167, 637 const int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); [all...] |
es3fTextureSpecificationTests.cpp | 83 VIEWPORT_WIDTH = 256, 186 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) 191 int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); [all...] |
es3fTextureUnitTests.cpp | 66 static const int VIEWPORT_WIDTH = 128; [all...] |
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 72 VIEWPORT_WIDTH = 64, 461 const int viewportW = de::min<int>(m_renderCtx.getRenderTarget().getWidth(), VIEWPORT_WIDTH);
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glsSamplerObjectTest.cpp | 57 const int VIEWPORT_WIDTH = 128; 492 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 493 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT)"); 516 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 517 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT)"); 556 tcu::Surface textureRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 557 tcu::Surface samplerRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 559 tcu::Surface textureResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 560 tcu::Surface samplerResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 562 int x = m_random.getInt(0, m_renderCtx.getRenderTarget().getWidth() - VIEWPORT_WIDTH); [all...] |
glsShaderLibraryCase.cpp | 600 VIEWPORT_WIDTH = 128, 920 const int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); [all...] |
glsRandomShaderCase.cpp | 59 VIEWPORT_WIDTH = 64, 475 int viewportWidth = de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth());
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/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 68 VIEWPORT_WIDTH = 256, 140 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) 148 int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 61 VIEWPORT_WIDTH("Width"),
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderDerivateTests.cpp | 70 VIEWPORT_WIDTH = 99, 626 m_renderSize = tcu::UVec2(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); [all...] |