1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include "Bitmap.h" 17 18 #include "Caches.h" 19 #include "renderthread/EglManager.h" 20 #include "renderthread/RenderThread.h" 21 #include "renderthread/RenderProxy.h" 22 #include "utils/Color.h" 23 24 #include <sys/mman.h> 25 26 #include <log/log.h> 27 #include <cutils/ashmem.h> 28 29 #include <GLES2/gl2.h> 30 #include <GLES2/gl2ext.h> 31 #include <EGL/egl.h> 32 #include <EGL/eglext.h> 33 34 #include <private/gui/ComposerService.h> 35 #include <binder/IServiceManager.h> 36 #include <ui/PixelFormat.h> 37 38 #include <SkCanvas.h> 39 40 namespace android { 41 42 static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) { 43 int32_t rowBytes32 = SkToS32(rowBytes); 44 int64_t bigSize = (int64_t) height * rowBytes32; 45 if (rowBytes32 < 0 || !sk_64_isS32(bigSize)) { 46 return false; // allocation will be too large 47 } 48 49 *size = sk_64_asS32(bigSize); 50 return true; 51 } 52 53 typedef sk_sp<Bitmap> (*AllocPixeRef)(size_t allocSize, const SkImageInfo& info, size_t rowBytes, 54 SkColorTable* ctable); 55 56 static sk_sp<Bitmap> allocateBitmap(SkBitmap* bitmap, SkColorTable* ctable, AllocPixeRef alloc) { 57 const SkImageInfo& info = bitmap->info(); 58 if (info.colorType() == kUnknown_SkColorType) { 59 LOG_ALWAYS_FATAL("unknown bitmap configuration"); 60 return nullptr; 61 } 62 63 size_t size; 64 65 // we must respect the rowBytes value already set on the bitmap instead of 66 // attempting to compute our own. 67 const size_t rowBytes = bitmap->rowBytes(); 68 if (!computeAllocationSize(rowBytes, bitmap->height(), &size)) { 69 return nullptr; 70 } 71 72 auto wrapper = alloc(size, info, rowBytes, ctable); 73 if (wrapper) { 74 wrapper->getSkBitmap(bitmap); 75 // since we're already allocated, we lockPixels right away 76 // HeapAllocator behaves this way too 77 bitmap->lockPixels(); 78 } 79 return wrapper; 80 } 81 82 sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 83 return allocateBitmap(bitmap, ctable, &Bitmap::allocateAshmemBitmap); 84 } 85 86 static sk_sp<Bitmap> allocateHeapBitmap(size_t size, const SkImageInfo& info, size_t rowBytes, 87 SkColorTable* ctable) { 88 void* addr = calloc(size, 1); 89 if (!addr) { 90 return nullptr; 91 } 92 return sk_sp<Bitmap>(new Bitmap(addr, size, info, rowBytes, ctable)); 93 } 94 95 #define FENCE_TIMEOUT 2000000000 96 97 // TODO: handle SRGB sanely 98 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { 99 switch (internalFormat) { 100 case GL_LUMINANCE: 101 return PIXEL_FORMAT_RGBA_8888; 102 case GL_SRGB8_ALPHA8: 103 return PIXEL_FORMAT_RGBA_8888; 104 case GL_RGBA: 105 return PIXEL_FORMAT_RGBA_8888; 106 case GL_RGB: 107 return PIXEL_FORMAT_RGB_565; 108 case GL_RGBA16F: 109 return PIXEL_FORMAT_RGBA_FP16; 110 default: 111 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); 112 return PIXEL_FORMAT_UNKNOWN; 113 } 114 } 115 116 class AutoEglFence { 117 public: 118 AutoEglFence(EGLDisplay display) 119 : mDisplay(display) { 120 fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL); 121 } 122 123 ~AutoEglFence() { 124 if (fence != EGL_NO_SYNC_KHR) { 125 eglDestroySyncKHR(mDisplay, fence); 126 } 127 } 128 129 EGLSyncKHR fence = EGL_NO_SYNC_KHR; 130 private: 131 EGLDisplay mDisplay = EGL_NO_DISPLAY; 132 }; 133 134 class AutoEglImage { 135 public: 136 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) 137 : mDisplay(display) { 138 EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; 139 image = eglCreateImageKHR(display, EGL_NO_CONTEXT, 140 EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs); 141 } 142 143 ~AutoEglImage() { 144 if (image != EGL_NO_IMAGE_KHR) { 145 eglDestroyImageKHR(mDisplay, image); 146 } 147 } 148 149 EGLImageKHR image = EGL_NO_IMAGE_KHR; 150 private: 151 EGLDisplay mDisplay = EGL_NO_DISPLAY; 152 }; 153 154 class AutoGlTexture { 155 public: 156 AutoGlTexture(uirenderer::Caches& caches) 157 : mCaches(caches) { 158 glGenTextures(1, &mTexture); 159 caches.textureState().bindTexture(mTexture); 160 } 161 162 ~AutoGlTexture() { 163 mCaches.textureState().deleteTexture(mTexture); 164 } 165 166 private: 167 uirenderer::Caches& mCaches; 168 GLuint mTexture = 0; 169 }; 170 171 static bool uploadBitmapToGraphicBuffer(uirenderer::Caches& caches, SkBitmap& bitmap, 172 GraphicBuffer& buffer, GLint format, GLint type) { 173 SkAutoLockPixels alp(bitmap); 174 EGLDisplay display = eglGetCurrentDisplay(); 175 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, 176 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", 177 uirenderer::renderthread::EglManager::eglErrorString()); 178 // We use an EGLImage to access the content of the GraphicBuffer 179 // The EGL image is later bound to a 2D texture 180 EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer.getNativeBuffer(); 181 AutoEglImage autoImage(display, clientBuffer); 182 if (autoImage.image == EGL_NO_IMAGE_KHR) { 183 ALOGW("Could not create EGL image, err =%s", 184 uirenderer::renderthread::EglManager::eglErrorString()); 185 return false; 186 } 187 AutoGlTexture glTexture(caches); 188 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image); 189 190 GL_CHECKPOINT(MODERATE); 191 192 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(), 193 format, type, bitmap.getPixels()); 194 195 GL_CHECKPOINT(MODERATE); 196 197 // The fence is used to wait for the texture upload to finish 198 // properly. We cannot rely on glFlush() and glFinish() as 199 // some drivers completely ignore these API calls 200 AutoEglFence autoFence(display); 201 if (autoFence.fence == EGL_NO_SYNC_KHR) { 202 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError()); 203 return false; 204 } 205 // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a 206 // pipeline flush (similar to what a glFlush() would do.) 207 EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence, 208 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT); 209 if (waitStatus != EGL_CONDITION_SATISFIED_KHR) { 210 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError()); 211 return false; 212 } 213 return true; 214 } 215 216 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThread& renderThread, 217 SkBitmap& skBitmap) { 218 renderThread.eglManager().initialize(); 219 uirenderer::Caches& caches = uirenderer::Caches::getInstance(); 220 221 const SkImageInfo& info = skBitmap.info(); 222 if (info.colorType() == kUnknown_SkColorType || info.colorType() == kAlpha_8_SkColorType) { 223 ALOGW("unable to create hardware bitmap of colortype: %d", info.colorType()); 224 return nullptr; 225 } 226 227 bool needSRGB = uirenderer::transferFunctionCloseToSRGB(skBitmap.info().colorSpace()); 228 bool hasLinearBlending = caches.extensions().hasLinearBlending(); 229 GLint format, type, internalFormat; 230 uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(), 231 needSRGB && hasLinearBlending, &internalFormat, &format, &type); 232 233 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat); 234 sp<GraphicBuffer> buffer = new GraphicBuffer(info.width(), info.height(), pixelFormat, 235 GraphicBuffer::USAGE_HW_TEXTURE | 236 GraphicBuffer::USAGE_SW_WRITE_NEVER | 237 GraphicBuffer::USAGE_SW_READ_NEVER, 238 std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]"); 239 240 status_t error = buffer->initCheck(); 241 if (error < 0) { 242 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()"); 243 return nullptr; 244 } 245 246 SkBitmap bitmap; 247 if (CC_UNLIKELY(uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(), 248 hasLinearBlending))) { 249 sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB(); 250 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB)); 251 } else { 252 bitmap = skBitmap; 253 } 254 255 if (!uploadBitmapToGraphicBuffer(caches, bitmap, *buffer, format, type)) { 256 return nullptr; 257 } 258 return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info())); 259 } 260 261 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) { 262 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap); 263 } 264 265 sk_sp<Bitmap> Bitmap::allocateHeapBitmap(SkBitmap* bitmap, SkColorTable* ctable) { 266 return allocateBitmap(bitmap, ctable, &android::allocateHeapBitmap); 267 } 268 269 sk_sp<Bitmap> Bitmap::allocateHeapBitmap(const SkImageInfo& info) { 270 size_t size; 271 if (!computeAllocationSize(info.minRowBytes(), info.height(), &size)) { 272 LOG_ALWAYS_FATAL("trying to allocate too large bitmap"); 273 return nullptr; 274 } 275 return android::allocateHeapBitmap(size, info, info.minRowBytes(), nullptr); 276 } 277 278 sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(size_t size, const SkImageInfo& info, 279 size_t rowBytes, SkColorTable* ctable) { 280 // Create new ashmem region with read/write priv 281 int fd = ashmem_create_region("bitmap", size); 282 if (fd < 0) { 283 return nullptr; 284 } 285 286 void* addr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); 287 if (addr == MAP_FAILED) { 288 close(fd); 289 return nullptr; 290 } 291 292 if (ashmem_set_prot_region(fd, PROT_READ) < 0) { 293 munmap(addr, size); 294 close(fd); 295 return nullptr; 296 } 297 return sk_sp<Bitmap>(new Bitmap(addr, fd, size, info, rowBytes, ctable)); 298 } 299 300 void FreePixelRef(void* addr, void* context) { 301 auto pixelRef = (SkPixelRef*) context; 302 pixelRef->unlockPixels(); 303 pixelRef->unref(); 304 } 305 306 sk_sp<Bitmap> Bitmap::createFrom(const SkImageInfo& info, SkPixelRef& pixelRef) { 307 pixelRef.ref(); 308 pixelRef.lockPixels(); 309 return sk_sp<Bitmap>(new Bitmap((void*) pixelRef.pixels(), (void*) &pixelRef, FreePixelRef, 310 info, pixelRef.rowBytes(), pixelRef.colorTable())); 311 } 312 313 sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) { 314 PixelFormat format = graphicBuffer->getPixelFormat(); 315 if (!graphicBuffer.get() || 316 (format != PIXEL_FORMAT_RGBA_8888 && format != PIXEL_FORMAT_RGBA_FP16)) { 317 return nullptr; 318 } 319 SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(), 320 kRGBA_8888_SkColorType, kPremul_SkAlphaType, 321 SkColorSpace::MakeSRGB()); 322 return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info)); 323 } 324 325 void Bitmap::setColorSpace(sk_sp<SkColorSpace> colorSpace) { 326 // TODO: See todo in reconfigure() below 327 SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info()); 328 *myInfo = info().makeColorSpace(std::move(colorSpace)); 329 } 330 331 void Bitmap::reconfigure(const SkImageInfo& newInfo, size_t rowBytes, SkColorTable* ctable) { 332 if (kIndex_8_SkColorType != newInfo.colorType()) { 333 ctable = nullptr; 334 } 335 mRowBytes = rowBytes; 336 if (mColorTable.get() != ctable) { 337 mColorTable.reset(SkSafeRef(ctable)); 338 } 339 340 // Need to validate the alpha type to filter against the color type 341 // to prevent things like a non-opaque RGB565 bitmap 342 SkAlphaType alphaType; 343 LOG_ALWAYS_FATAL_IF(!SkColorTypeValidateAlphaType( 344 newInfo.colorType(), newInfo.alphaType(), &alphaType), 345 "Failed to validate alpha type!"); 346 347 // Dirty hack is dirty 348 // TODO: Figure something out here, Skia's current design makes this 349 // really hard to work with. Skia really, really wants immutable objects, 350 // but with the nested-ref-count hackery going on that's just not 351 // feasible without going insane trying to figure it out 352 SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info()); 353 *myInfo = newInfo; 354 changeAlphaType(alphaType); 355 356 // Docs say to only call this in the ctor, but we're going to call 357 // it anyway even if this isn't always the ctor. 358 // TODO: Fix this too as part of the above TODO 359 setPreLocked(getStorage(), mRowBytes, mColorTable.get()); 360 } 361 362 Bitmap::Bitmap(void* address, size_t size, const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 363 : SkPixelRef(info) 364 , mPixelStorageType(PixelStorageType::Heap) { 365 mPixelStorage.heap.address = address; 366 mPixelStorage.heap.size = size; 367 reconfigure(info, rowBytes, ctable); 368 } 369 370 Bitmap::Bitmap(void* address, void* context, FreeFunc freeFunc, 371 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 372 : SkPixelRef(info) 373 , mPixelStorageType(PixelStorageType::External) { 374 mPixelStorage.external.address = address; 375 mPixelStorage.external.context = context; 376 mPixelStorage.external.freeFunc = freeFunc; 377 reconfigure(info, rowBytes, ctable); 378 } 379 380 Bitmap::Bitmap(void* address, int fd, size_t mappedSize, 381 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable) 382 : SkPixelRef(info) 383 , mPixelStorageType(PixelStorageType::Ashmem) { 384 mPixelStorage.ashmem.address = address; 385 mPixelStorage.ashmem.fd = fd; 386 mPixelStorage.ashmem.size = mappedSize; 387 reconfigure(info, rowBytes, ctable); 388 } 389 390 Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info) 391 : SkPixelRef(info) 392 , mPixelStorageType(PixelStorageType::Hardware) { 393 mPixelStorage.hardware.buffer = buffer; 394 buffer->incStrong(buffer); 395 mRowBytes = bytesPerPixel(buffer->getPixelFormat()) * buffer->getStride(); 396 } 397 398 Bitmap::~Bitmap() { 399 switch (mPixelStorageType) { 400 case PixelStorageType::External: 401 mPixelStorage.external.freeFunc(mPixelStorage.external.address, 402 mPixelStorage.external.context); 403 break; 404 case PixelStorageType::Ashmem: 405 munmap(mPixelStorage.ashmem.address, mPixelStorage.ashmem.size); 406 close(mPixelStorage.ashmem.fd); 407 break; 408 case PixelStorageType::Heap: 409 free(mPixelStorage.heap.address); 410 break; 411 case PixelStorageType::Hardware: 412 auto buffer = mPixelStorage.hardware.buffer; 413 buffer->decStrong(buffer); 414 mPixelStorage.hardware.buffer = nullptr; 415 break; 416 417 } 418 419 android::uirenderer::renderthread::RenderProxy::onBitmapDestroyed(getStableID()); 420 } 421 422 bool Bitmap::hasHardwareMipMap() const { 423 return mHasHardwareMipMap; 424 } 425 426 void Bitmap::setHasHardwareMipMap(bool hasMipMap) { 427 mHasHardwareMipMap = hasMipMap; 428 } 429 430 void* Bitmap::getStorage() const { 431 switch (mPixelStorageType) { 432 case PixelStorageType::External: 433 return mPixelStorage.external.address; 434 case PixelStorageType::Ashmem: 435 return mPixelStorage.ashmem.address; 436 case PixelStorageType::Heap: 437 return mPixelStorage.heap.address; 438 case PixelStorageType::Hardware: 439 return nullptr; 440 } 441 } 442 443 bool Bitmap::onNewLockPixels(LockRec* rec) { 444 rec->fPixels = getStorage(); 445 rec->fRowBytes = mRowBytes; 446 rec->fColorTable = mColorTable.get(); 447 return true; 448 } 449 450 size_t Bitmap::getAllocatedSizeInBytes() const { 451 return info().getSafeSize(mRowBytes); 452 } 453 454 int Bitmap::getAshmemFd() const { 455 switch (mPixelStorageType) { 456 case PixelStorageType::Ashmem: 457 return mPixelStorage.ashmem.fd; 458 default: 459 return -1; 460 } 461 } 462 463 size_t Bitmap::getAllocationByteCount() const { 464 switch (mPixelStorageType) { 465 case PixelStorageType::Heap: 466 return mPixelStorage.heap.size; 467 default: 468 return rowBytes() * height(); 469 } 470 } 471 472 void Bitmap::reconfigure(const SkImageInfo& info) { 473 reconfigure(info, info.minRowBytes(), nullptr); 474 } 475 476 void Bitmap::setAlphaType(SkAlphaType alphaType) { 477 if (!SkColorTypeValidateAlphaType(info().colorType(), alphaType, &alphaType)) { 478 return; 479 } 480 481 changeAlphaType(alphaType); 482 } 483 484 void Bitmap::getSkBitmap(SkBitmap* outBitmap) { 485 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 486 if (isHardware()) { 487 if (uirenderer::Properties::isSkiaEnabled()) { 488 // TODO: add color correctness for Skia pipeline - pass null color space for now 489 outBitmap->allocPixels(SkImageInfo::Make(info().width(), info().height(), 490 info().colorType(), info().alphaType(), nullptr)); 491 } else { 492 outBitmap->allocPixels(info()); 493 } 494 uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap); 495 return; 496 } 497 outBitmap->setInfo(info(), rowBytes()); 498 outBitmap->setPixelRef(this); 499 } 500 501 void Bitmap::getSkBitmapForShaders(SkBitmap* outBitmap) { 502 if (isHardware() && uirenderer::Properties::isSkiaEnabled()) { 503 getSkBitmap(outBitmap); 504 } else { 505 outBitmap->setInfo(info(), rowBytes()); 506 outBitmap->setPixelRef(this); 507 outBitmap->setHasHardwareMipMap(mHasHardwareMipMap); 508 } 509 } 510 511 void Bitmap::getBounds(SkRect* bounds) const { 512 SkASSERT(bounds); 513 bounds->set(0, 0, SkIntToScalar(info().width()), SkIntToScalar(info().height())); 514 } 515 516 GraphicBuffer* Bitmap::graphicBuffer() { 517 if (isHardware()) { 518 return mPixelStorage.hardware.buffer; 519 } 520 return nullptr; 521 } 522 523 } // namespace android 524