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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 #include "Bitmap.h"
     17 
     18 #include "Caches.h"
     19 #include "renderthread/EglManager.h"
     20 #include "renderthread/RenderThread.h"
     21 #include "renderthread/RenderProxy.h"
     22 #include "utils/Color.h"
     23 
     24 #include <sys/mman.h>
     25 
     26 #include <log/log.h>
     27 #include <cutils/ashmem.h>
     28 
     29 #include <GLES2/gl2.h>
     30 #include <GLES2/gl2ext.h>
     31 #include <EGL/egl.h>
     32 #include <EGL/eglext.h>
     33 
     34 #include <private/gui/ComposerService.h>
     35 #include <binder/IServiceManager.h>
     36 #include <ui/PixelFormat.h>
     37 
     38 #include <SkCanvas.h>
     39 
     40 namespace android {
     41 
     42 static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) {
     43     int32_t rowBytes32 = SkToS32(rowBytes);
     44     int64_t bigSize = (int64_t) height * rowBytes32;
     45     if (rowBytes32 < 0 || !sk_64_isS32(bigSize)) {
     46         return false; // allocation will be too large
     47     }
     48 
     49     *size = sk_64_asS32(bigSize);
     50     return true;
     51 }
     52 
     53 typedef sk_sp<Bitmap> (*AllocPixeRef)(size_t allocSize, const SkImageInfo& info, size_t rowBytes,
     54         SkColorTable* ctable);
     55 
     56 static sk_sp<Bitmap> allocateBitmap(SkBitmap* bitmap, SkColorTable* ctable, AllocPixeRef alloc) {
     57     const SkImageInfo& info = bitmap->info();
     58     if (info.colorType() == kUnknown_SkColorType) {
     59         LOG_ALWAYS_FATAL("unknown bitmap configuration");
     60         return nullptr;
     61     }
     62 
     63     size_t size;
     64 
     65     // we must respect the rowBytes value already set on the bitmap instead of
     66     // attempting to compute our own.
     67     const size_t rowBytes = bitmap->rowBytes();
     68     if (!computeAllocationSize(rowBytes, bitmap->height(), &size)) {
     69         return nullptr;
     70     }
     71 
     72     auto wrapper = alloc(size, info, rowBytes, ctable);
     73     if (wrapper) {
     74         wrapper->getSkBitmap(bitmap);
     75         // since we're already allocated, we lockPixels right away
     76         // HeapAllocator behaves this way too
     77         bitmap->lockPixels();
     78     }
     79     return wrapper;
     80 }
     81 
     82 sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(SkBitmap* bitmap, SkColorTable* ctable) {
     83    return allocateBitmap(bitmap, ctable, &Bitmap::allocateAshmemBitmap);
     84 }
     85 
     86 static sk_sp<Bitmap> allocateHeapBitmap(size_t size, const SkImageInfo& info, size_t rowBytes,
     87         SkColorTable* ctable) {
     88     void* addr = calloc(size, 1);
     89     if (!addr) {
     90         return nullptr;
     91     }
     92     return sk_sp<Bitmap>(new Bitmap(addr, size, info, rowBytes, ctable));
     93 }
     94 
     95 #define FENCE_TIMEOUT 2000000000
     96 
     97 // TODO: handle SRGB sanely
     98 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) {
     99     switch (internalFormat) {
    100     case GL_LUMINANCE:
    101         return PIXEL_FORMAT_RGBA_8888;
    102     case GL_SRGB8_ALPHA8:
    103         return PIXEL_FORMAT_RGBA_8888;
    104     case GL_RGBA:
    105         return PIXEL_FORMAT_RGBA_8888;
    106     case GL_RGB:
    107         return PIXEL_FORMAT_RGB_565;
    108     case GL_RGBA16F:
    109         return PIXEL_FORMAT_RGBA_FP16;
    110     default:
    111         LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat);
    112         return PIXEL_FORMAT_UNKNOWN;
    113     }
    114 }
    115 
    116 class AutoEglFence {
    117 public:
    118     AutoEglFence(EGLDisplay display)
    119             : mDisplay(display) {
    120         fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL);
    121     }
    122 
    123     ~AutoEglFence() {
    124         if (fence != EGL_NO_SYNC_KHR) {
    125             eglDestroySyncKHR(mDisplay, fence);
    126         }
    127     }
    128 
    129     EGLSyncKHR fence = EGL_NO_SYNC_KHR;
    130 private:
    131     EGLDisplay mDisplay = EGL_NO_DISPLAY;
    132 };
    133 
    134 class AutoEglImage {
    135 public:
    136     AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer)
    137             : mDisplay(display) {
    138         EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
    139         image = eglCreateImageKHR(display, EGL_NO_CONTEXT,
    140                 EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
    141     }
    142 
    143     ~AutoEglImage() {
    144         if (image != EGL_NO_IMAGE_KHR) {
    145             eglDestroyImageKHR(mDisplay, image);
    146         }
    147     }
    148 
    149     EGLImageKHR image = EGL_NO_IMAGE_KHR;
    150 private:
    151     EGLDisplay mDisplay = EGL_NO_DISPLAY;
    152 };
    153 
    154 class AutoGlTexture {
    155 public:
    156     AutoGlTexture(uirenderer::Caches& caches)
    157             : mCaches(caches) {
    158         glGenTextures(1, &mTexture);
    159         caches.textureState().bindTexture(mTexture);
    160     }
    161 
    162     ~AutoGlTexture() {
    163         mCaches.textureState().deleteTexture(mTexture);
    164     }
    165 
    166 private:
    167     uirenderer::Caches& mCaches;
    168     GLuint mTexture = 0;
    169 };
    170 
    171 static bool uploadBitmapToGraphicBuffer(uirenderer::Caches& caches, SkBitmap& bitmap,
    172         GraphicBuffer& buffer, GLint format, GLint type) {
    173     SkAutoLockPixels alp(bitmap);
    174     EGLDisplay display = eglGetCurrentDisplay();
    175     LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY,
    176                 "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
    177                 uirenderer::renderthread::EglManager::eglErrorString());
    178     // We use an EGLImage to access the content of the GraphicBuffer
    179     // The EGL image is later bound to a 2D texture
    180     EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer.getNativeBuffer();
    181     AutoEglImage autoImage(display, clientBuffer);
    182     if (autoImage.image == EGL_NO_IMAGE_KHR) {
    183         ALOGW("Could not create EGL image, err =%s",
    184                 uirenderer::renderthread::EglManager::eglErrorString());
    185         return false;
    186     }
    187     AutoGlTexture glTexture(caches);
    188     glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image);
    189 
    190     GL_CHECKPOINT(MODERATE);
    191 
    192     glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(),
    193             format, type, bitmap.getPixels());
    194 
    195     GL_CHECKPOINT(MODERATE);
    196 
    197     // The fence is used to wait for the texture upload to finish
    198     // properly. We cannot rely on glFlush() and glFinish() as
    199     // some drivers completely ignore these API calls
    200     AutoEglFence autoFence(display);
    201     if (autoFence.fence == EGL_NO_SYNC_KHR) {
    202         LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError());
    203         return false;
    204     }
    205     // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a
    206     // pipeline flush (similar to what a glFlush() would do.)
    207     EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence,
    208             EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT);
    209     if (waitStatus != EGL_CONDITION_SATISFIED_KHR) {
    210         LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError());
    211         return false;
    212     }
    213     return true;
    214 }
    215 
    216 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThread& renderThread,
    217         SkBitmap& skBitmap) {
    218     renderThread.eglManager().initialize();
    219     uirenderer::Caches& caches = uirenderer::Caches::getInstance();
    220 
    221     const SkImageInfo& info = skBitmap.info();
    222     if (info.colorType() == kUnknown_SkColorType || info.colorType() == kAlpha_8_SkColorType) {
    223         ALOGW("unable to create hardware bitmap of colortype: %d", info.colorType());
    224         return nullptr;
    225     }
    226 
    227     bool needSRGB = uirenderer::transferFunctionCloseToSRGB(skBitmap.info().colorSpace());
    228     bool hasLinearBlending = caches.extensions().hasLinearBlending();
    229     GLint format, type, internalFormat;
    230     uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(),
    231             needSRGB && hasLinearBlending, &internalFormat, &format, &type);
    232 
    233     PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat);
    234     sp<GraphicBuffer> buffer = new GraphicBuffer(info.width(), info.height(), pixelFormat,
    235             GraphicBuffer::USAGE_HW_TEXTURE |
    236             GraphicBuffer::USAGE_SW_WRITE_NEVER |
    237             GraphicBuffer::USAGE_SW_READ_NEVER,
    238             std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]");
    239 
    240     status_t error = buffer->initCheck();
    241     if (error < 0) {
    242         ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()");
    243         return nullptr;
    244     }
    245 
    246     SkBitmap bitmap;
    247     if (CC_UNLIKELY(uirenderer::Texture::hasUnsupportedColorType(skBitmap.info(),
    248             hasLinearBlending))) {
    249         sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB();
    250         bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
    251     } else {
    252         bitmap = skBitmap;
    253     }
    254 
    255     if (!uploadBitmapToGraphicBuffer(caches, bitmap, *buffer, format, type)) {
    256         return nullptr;
    257     }
    258     return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info()));
    259 }
    260 
    261 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) {
    262     return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap);
    263 }
    264 
    265 sk_sp<Bitmap> Bitmap::allocateHeapBitmap(SkBitmap* bitmap, SkColorTable* ctable) {
    266    return allocateBitmap(bitmap, ctable, &android::allocateHeapBitmap);
    267 }
    268 
    269 sk_sp<Bitmap> Bitmap::allocateHeapBitmap(const SkImageInfo& info) {
    270     size_t size;
    271     if (!computeAllocationSize(info.minRowBytes(), info.height(), &size)) {
    272         LOG_ALWAYS_FATAL("trying to allocate too large bitmap");
    273         return nullptr;
    274     }
    275     return android::allocateHeapBitmap(size, info, info.minRowBytes(), nullptr);
    276 }
    277 
    278 sk_sp<Bitmap> Bitmap::allocateAshmemBitmap(size_t size, const SkImageInfo& info,
    279         size_t rowBytes, SkColorTable* ctable) {
    280     // Create new ashmem region with read/write priv
    281     int fd = ashmem_create_region("bitmap", size);
    282     if (fd < 0) {
    283         return nullptr;
    284     }
    285 
    286     void* addr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
    287     if (addr == MAP_FAILED) {
    288         close(fd);
    289         return nullptr;
    290     }
    291 
    292     if (ashmem_set_prot_region(fd, PROT_READ) < 0) {
    293         munmap(addr, size);
    294         close(fd);
    295         return nullptr;
    296     }
    297     return sk_sp<Bitmap>(new Bitmap(addr, fd, size, info, rowBytes, ctable));
    298 }
    299 
    300 void FreePixelRef(void* addr, void* context) {
    301     auto pixelRef = (SkPixelRef*) context;
    302     pixelRef->unlockPixels();
    303     pixelRef->unref();
    304 }
    305 
    306 sk_sp<Bitmap> Bitmap::createFrom(const SkImageInfo& info, SkPixelRef& pixelRef) {
    307     pixelRef.ref();
    308     pixelRef.lockPixels();
    309     return sk_sp<Bitmap>(new Bitmap((void*) pixelRef.pixels(), (void*) &pixelRef, FreePixelRef,
    310             info, pixelRef.rowBytes(), pixelRef.colorTable()));
    311 }
    312 
    313 sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) {
    314     PixelFormat format = graphicBuffer->getPixelFormat();
    315     if (!graphicBuffer.get() ||
    316             (format != PIXEL_FORMAT_RGBA_8888 && format != PIXEL_FORMAT_RGBA_FP16)) {
    317         return nullptr;
    318     }
    319     SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(),
    320             kRGBA_8888_SkColorType, kPremul_SkAlphaType,
    321             SkColorSpace::MakeSRGB());
    322     return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info));
    323 }
    324 
    325 void Bitmap::setColorSpace(sk_sp<SkColorSpace> colorSpace) {
    326     // TODO: See todo in reconfigure() below
    327     SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info());
    328     *myInfo = info().makeColorSpace(std::move(colorSpace));
    329 }
    330 
    331 void Bitmap::reconfigure(const SkImageInfo& newInfo, size_t rowBytes, SkColorTable* ctable) {
    332     if (kIndex_8_SkColorType != newInfo.colorType()) {
    333         ctable = nullptr;
    334     }
    335     mRowBytes = rowBytes;
    336     if (mColorTable.get() != ctable) {
    337         mColorTable.reset(SkSafeRef(ctable));
    338     }
    339 
    340     // Need to validate the alpha type to filter against the color type
    341     // to prevent things like a non-opaque RGB565 bitmap
    342     SkAlphaType alphaType;
    343     LOG_ALWAYS_FATAL_IF(!SkColorTypeValidateAlphaType(
    344             newInfo.colorType(), newInfo.alphaType(), &alphaType),
    345             "Failed to validate alpha type!");
    346 
    347     // Dirty hack is dirty
    348     // TODO: Figure something out here, Skia's current design makes this
    349     // really hard to work with. Skia really, really wants immutable objects,
    350     // but with the nested-ref-count hackery going on that's just not
    351     // feasible without going insane trying to figure it out
    352     SkImageInfo* myInfo = const_cast<SkImageInfo*>(&this->info());
    353     *myInfo = newInfo;
    354     changeAlphaType(alphaType);
    355 
    356     // Docs say to only call this in the ctor, but we're going to call
    357     // it anyway even if this isn't always the ctor.
    358     // TODO: Fix this too as part of the above TODO
    359     setPreLocked(getStorage(), mRowBytes, mColorTable.get());
    360 }
    361 
    362 Bitmap::Bitmap(void* address, size_t size, const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable)
    363             : SkPixelRef(info)
    364             , mPixelStorageType(PixelStorageType::Heap) {
    365     mPixelStorage.heap.address = address;
    366     mPixelStorage.heap.size = size;
    367     reconfigure(info, rowBytes, ctable);
    368 }
    369 
    370 Bitmap::Bitmap(void* address, void* context, FreeFunc freeFunc,
    371                 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable)
    372             : SkPixelRef(info)
    373             , mPixelStorageType(PixelStorageType::External) {
    374     mPixelStorage.external.address = address;
    375     mPixelStorage.external.context = context;
    376     mPixelStorage.external.freeFunc = freeFunc;
    377     reconfigure(info, rowBytes, ctable);
    378 }
    379 
    380 Bitmap::Bitmap(void* address, int fd, size_t mappedSize,
    381                 const SkImageInfo& info, size_t rowBytes, SkColorTable* ctable)
    382             : SkPixelRef(info)
    383             , mPixelStorageType(PixelStorageType::Ashmem) {
    384     mPixelStorage.ashmem.address = address;
    385     mPixelStorage.ashmem.fd = fd;
    386     mPixelStorage.ashmem.size = mappedSize;
    387     reconfigure(info, rowBytes, ctable);
    388 }
    389 
    390 Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info)
    391         : SkPixelRef(info)
    392         , mPixelStorageType(PixelStorageType::Hardware) {
    393     mPixelStorage.hardware.buffer = buffer;
    394     buffer->incStrong(buffer);
    395     mRowBytes = bytesPerPixel(buffer->getPixelFormat()) * buffer->getStride();
    396 }
    397 
    398 Bitmap::~Bitmap() {
    399     switch (mPixelStorageType) {
    400     case PixelStorageType::External:
    401         mPixelStorage.external.freeFunc(mPixelStorage.external.address,
    402                 mPixelStorage.external.context);
    403         break;
    404     case PixelStorageType::Ashmem:
    405         munmap(mPixelStorage.ashmem.address, mPixelStorage.ashmem.size);
    406         close(mPixelStorage.ashmem.fd);
    407         break;
    408     case PixelStorageType::Heap:
    409         free(mPixelStorage.heap.address);
    410         break;
    411     case PixelStorageType::Hardware:
    412         auto buffer = mPixelStorage.hardware.buffer;
    413         buffer->decStrong(buffer);
    414         mPixelStorage.hardware.buffer = nullptr;
    415         break;
    416 
    417     }
    418 
    419     android::uirenderer::renderthread::RenderProxy::onBitmapDestroyed(getStableID());
    420 }
    421 
    422 bool Bitmap::hasHardwareMipMap() const {
    423     return mHasHardwareMipMap;
    424 }
    425 
    426 void Bitmap::setHasHardwareMipMap(bool hasMipMap) {
    427     mHasHardwareMipMap = hasMipMap;
    428 }
    429 
    430 void* Bitmap::getStorage() const {
    431     switch (mPixelStorageType) {
    432     case PixelStorageType::External:
    433         return mPixelStorage.external.address;
    434     case PixelStorageType::Ashmem:
    435         return mPixelStorage.ashmem.address;
    436     case PixelStorageType::Heap:
    437         return mPixelStorage.heap.address;
    438     case PixelStorageType::Hardware:
    439         return nullptr;
    440     }
    441 }
    442 
    443 bool Bitmap::onNewLockPixels(LockRec* rec) {
    444     rec->fPixels = getStorage();
    445     rec->fRowBytes = mRowBytes;
    446     rec->fColorTable = mColorTable.get();
    447     return true;
    448 }
    449 
    450 size_t Bitmap::getAllocatedSizeInBytes() const {
    451     return info().getSafeSize(mRowBytes);
    452 }
    453 
    454 int Bitmap::getAshmemFd() const {
    455     switch (mPixelStorageType) {
    456     case PixelStorageType::Ashmem:
    457         return mPixelStorage.ashmem.fd;
    458     default:
    459         return -1;
    460     }
    461 }
    462 
    463 size_t Bitmap::getAllocationByteCount() const {
    464     switch (mPixelStorageType) {
    465     case PixelStorageType::Heap:
    466         return mPixelStorage.heap.size;
    467     default:
    468         return rowBytes() * height();
    469     }
    470 }
    471 
    472 void Bitmap::reconfigure(const SkImageInfo& info) {
    473     reconfigure(info, info.minRowBytes(), nullptr);
    474 }
    475 
    476 void Bitmap::setAlphaType(SkAlphaType alphaType) {
    477     if (!SkColorTypeValidateAlphaType(info().colorType(), alphaType, &alphaType)) {
    478         return;
    479     }
    480 
    481     changeAlphaType(alphaType);
    482 }
    483 
    484 void Bitmap::getSkBitmap(SkBitmap* outBitmap) {
    485     outBitmap->setHasHardwareMipMap(mHasHardwareMipMap);
    486     if (isHardware()) {
    487         if (uirenderer::Properties::isSkiaEnabled()) {
    488             // TODO: add color correctness for Skia pipeline - pass null color space for now
    489             outBitmap->allocPixels(SkImageInfo::Make(info().width(), info().height(),
    490                     info().colorType(), info().alphaType(), nullptr));
    491         } else {
    492             outBitmap->allocPixels(info());
    493         }
    494         uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap);
    495         return;
    496     }
    497     outBitmap->setInfo(info(), rowBytes());
    498     outBitmap->setPixelRef(this);
    499 }
    500 
    501 void Bitmap::getSkBitmapForShaders(SkBitmap* outBitmap) {
    502     if (isHardware() && uirenderer::Properties::isSkiaEnabled()) {
    503         getSkBitmap(outBitmap);
    504     } else {
    505         outBitmap->setInfo(info(), rowBytes());
    506         outBitmap->setPixelRef(this);
    507         outBitmap->setHasHardwareMipMap(mHasHardwareMipMap);
    508     }
    509 }
    510 
    511 void Bitmap::getBounds(SkRect* bounds) const {
    512     SkASSERT(bounds);
    513     bounds->set(0, 0, SkIntToScalar(info().width()), SkIntToScalar(info().height()));
    514 }
    515 
    516 GraphicBuffer* Bitmap::graphicBuffer() {
    517     if (isHardware()) {
    518         return mPixelStorage.hardware.buffer;
    519     }
    520     return nullptr;
    521 }
    522 
    523 } // namespace android
    524