1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "rsFBOCache.h" 18 19 #include "rsContext.h" 20 #include "rsAllocation.h" 21 22 namespace android { 23 namespace renderscript { 24 25 FBOCache::FBOCache() { 26 mDirty = true; 27 mHal.state.colorTargetsCount = 1; 28 mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount]; 29 mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount]; 30 resetAll(nullptr); 31 } 32 33 FBOCache::~FBOCache() { 34 delete[] mHal.state.colorTargets; 35 delete[] mColorTargets; 36 } 37 38 void FBOCache::init(Context *rsc) { 39 rsc->mHal.funcs.framebuffer.init(rsc, this); 40 } 41 42 void FBOCache::deinit(Context *rsc) { 43 rsc->mHal.funcs.framebuffer.destroy(rsc, this); 44 } 45 46 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { 47 if (slot >= mHal.state.colorTargetsCount) { 48 ALOGE("Invalid render target index"); 49 return; 50 } 51 if (a != nullptr) { 52 if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) { 53 ALOGE("Invalid Color Target"); 54 return; 55 } 56 } 57 mColorTargets[slot].set(a); 58 mHal.state.colorTargets[slot] = a; 59 mDirty = true; 60 } 61 62 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { 63 if (a != nullptr) { 64 if (!a->getIsRenderTarget()) { 65 ALOGE("Invalid Depth Target"); 66 return; 67 } 68 } 69 mDepthTarget.set(a); 70 mHal.state.depthTarget = a; 71 mDirty = true; 72 } 73 74 void FBOCache::resetAll(Context *) { 75 for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) { 76 mColorTargets[i].set(nullptr); 77 mHal.state.colorTargets[i] = nullptr; 78 } 79 mDepthTarget.set(nullptr); 80 mHal.state.depthTarget = nullptr; 81 mDirty = true; 82 } 83 84 void FBOCache::setup(Context *rsc) { 85 if (!mDirty) { 86 return; 87 } 88 89 rsc->mHal.funcs.framebuffer.setActive(rsc, this); 90 91 mDirty = false; 92 } 93 94 } // namespace renderscript 95 } // namespace android 96