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    Searched defs:blitH (Results 1 - 8 of 8) sorted by null

  /external/skia/src/core/
SkBlitter_Sprite.cpp 22 void SkSpriteBlitter::blitH(int x, int y, int width) {
SkRasterPipelineBlitter.cpp 32 void blitH (int x, int y, int w) override;
51 // We may be able to specialize blitH() into a memset.
212 void SkRasterPipelineBlitter::blitH(int x, int y, int w) {
261 case 0xff: this->blitH(x,y,run); break;
SkBlitter.cpp 34 void SkBlitter::blitH(int x, int y, int width) {
62 this->blitH(x, y++, width);
107 blitter->blitH(pos, y, x - pos);
118 blitter->blitH(pos, y, x - pos);
246 void SkNullBlitter::blitH(int x, int y, int width) {}
289 void SkRectClipBlitter::blitH(int left, int y, int width) {
307 fBlitter->blitH(left, y, width);
424 void SkRgnClipBlitter::blitH(int x, int y, int width) {
430 fBlitter->blitH(left, y, right - left);
735 void blitH(int x, int y, int width) override
    [all...]
SkBlitter_A8.cpp 26 void SkA8_Blitter::blitH(int x, int y, int width) {
245 void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
382 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
SkBlitter_ARGB32.cpp 70 void SkARGB32_Blitter::blitH(int x, int y, int width) {
371 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
SkRegion_path.cpp 47 void blitH(int x, int y, int width) override;
162 void SkRgnBuilder::blitH(int x, int y, int width) {
SkBlitter_RGB16.cpp 60 void blitH(int x, int y, int width) override;
88 void blitH(int x, int y, int width) override;
115 void blitH(int x, int y, int width) override;
137 void blitH(int x, int y, int width) override;
263 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) {
551 void SkRGB16_Blitter::blitH(int x, int y, int width) {
702 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) {
815 void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) {
SkAAClip.cpp     [all...]

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